Game Mechanics Thesaurus
This project was an attempt to develop a thesaurus of terms to describe the mechanics of various game-based media. This process primarily consisted of seeking feedback from various stakeholder groups on what kind of language they used to describe these media mechanics, and what developments they felt would be most useful. Ultimately, stakeholder needs could not be accommodated in a single document, necessitating the construction and testing of multiple taxonomy structures.
Project sponsored by: UW GAMER Group
Project participants:
Ian Backman
MSIM