Specializations
- Digital Fabrication
- Design Thinking
- Physical Prototyping
Courses
- IMT 565 - Designing Information Experiences
Biography
Roark Congdon is a sculptor, designer, and educator whose work bridges digital fabrication, experience design, and the built environment. He teaches in the Information School at the University of Washington, where his courses focus on designing information experiences through hands on making, prototyping, and systems thinking. Trained in sculpture and architectural design computing, his practice combines analog craft with computational workflows to explore how data, material, and form shape human experience. He has taught across architecture, interaction design, and interior design programs, and has led digital fabrication labs supporting large scale research and public facing projects. His work emphasizes iteration, translation between digital and physical media, and the role of design in communicating complex information.
Education
- MFA, Sculpture, Washington State University, 2026
- MS, Architectural Design Computing, University of Washington
