Turnip
Many people in the gaming industry are not aware of the symptoms and prevalence of mental illness. As a result, it often goes unnoticed or misappropriated. We believe that the gaming community will benefit from our platform through telling a story about mental illness. In our own experiences, we haven’t felt that the gaming industry has been an inclusive space. Our solution is to create a video game that tells a story about mental health through the lens of games and gaming. Users will be informed about important aspects of mental illness while enjoying an entertaining game.
Project sponsored by: N/A
Project participants:
Sean Meharry
Informatics
Kyle Simpson
Informatics
Selene Wartell
Informatics
Arden Weaver
Informatics