iSchool Capstone

Nevermind

Project tags:

digital youth & youth services

information behavior & user research

social justice

Project poster

Nevermind is a video game targeted towards youth, that aims to entertain and introduce the very serious topic of mental health in an immersive, authentic, and meaningful way. Mental health refers to one’s psychological, emotional, and social well-being, all of which can influence one’s mood, behavior, and decision making. We found that there is a still lack of resources for youth to feel comfortable talking about mental health and getting help. By experiencing Nevermind, youth will be introduced to the topic of mental health in a way that will spark more thoughtful conversation within their age group.

Project participants:

Joseph Zhang

Informatics

Kevin Xu

Informatics

Simon Bang

Informatics

Sunwoo Kang

Informatics