Nevermind
Nevermind is a video game targeted towards youth, that aims to entertain and introduce the very serious topic of mental health in an immersive, authentic, and meaningful way. Mental health refers to one’s psychological, emotional, and social well-being, all of which can influence one’s mood, behavior, and decision making. We found that there is a still lack of resources for youth to feel comfortable talking about mental health and getting help. By experiencing Nevermind, youth will be introduced to the topic of mental health in a way that will spark more thoughtful conversation within their age group.
Project sponsored by: N/A
Project participants:
Joseph Zhang
Informatics
Kevin Xu
Informatics
Simon Bang
Informatics
Sunwoo Kang
Informatics