Faculty, staff or current student? Take the UW Climate Survey

iSchool Capstone

2022

Project Logo

Guddy: Connecting Gamers Around The World

Among 200 million U.S Gamers, 83% of American adults have experienced harassment in online multiplayer games. Our research showed that 64% of the harassment seemed from the low skill level of the players. Thus, the gaming community needs a friendly and safe environment where they can find teammates and improve their in-game skills. Guddy seeks to create the environment by matching players based on their gameplay, interests, and preferences. With Guddy, players from around the world would be able to find new ways of improving together and find connections that can last for a lifetime.
Project Logo

Healio: Your children, your family, you. Manage your family’s medical information in one patient portal.

Healio provides a modern and accessible solution for users to access their healthcare information with a user-friendly interface and family healthcare integrations to manage health information efficiently. Based on our research, many users face difficulties managing their family’s healthcare online, with issues ranging from difficulty logging into family member portal accounts, making appointments and reviewing treatments online, as well as health privacy concerns. To address these issues, Healio is designed to be navigable and easy to understand to allow users to access and share family health information, communicating with providers as they often would in person - as a family.
Project Logo

Interaction Design & Children Designer's Toolkit

For designers, academic research papers are often hard to access and apply in practice, due to academic jargon and a lack of actionable guidelines. Our goal is to bridge the research-practice gap to promote the creation of research-driven designs. The IDC (Interaction Design & Children) Toolkit website gives designers easy access to evidence-based and theoretically-driven findings to inform their design and business decisions around children’s products. The toolkit also aims to help researchers better translate research findings into actionable design guidelines through a step-by-step submission form.
Project Logo

Jasper: Helping UW Students Trade Used Goods

At the end of each academic year a large number of household goods are thrown away by university students. However, most of these items are still usable. Many students struggle to find affordable ways to buy furniture, household goods and clothing. For students wishing to buy these goods secondhand, platforms like Facebook Marketplace and Craigslist create significant challenges in the areas of safety and accessibility. To solve these challenges we created Jasper, a trading platform for UW students to buy and sell goods in a convenient, affordable, safe and sustainable fashion.
Project Logo

LEX: A Game for Healthy Relationships

In the US, teenage students receive sex education as part of their health curriculum. However, conventional sex education does not fully address the emotional and psychosocial aspects of relationships and teenagers often lack safe spaces to share information. LEX is a game with scenarios that helps teenagers learn about common issues and practical solutions. Through better understanding of the emotional and psychosocial aspects of sex, teenagers are able to establish healthier relationships in adolescence and beyond.
Project Logo

ListeningPal: A Peer-to-Peer Mental Health Service

Did you know anxiety and depression has increased by a massive 25% since 2020? Did you also know that 20% of American adults who struggle with mental health are unable to find affordable counseling? ListeningPal, a PNW-based company that provides mental health peer support, is here to combat the issues of the inaccessible and costly nature of counseling. Our team was thrilled to address this disparity by bringing life to the ListeningPal app where users can schedule thirty-minute appointments with ListeningPal’s trained peer support staff and be heard, understood, and valued all while staying anonymous and saving money and time.
Project Logo

Mapping Language: Representation of Immigrant Communities in the Pacific Northwest, 1880-1930

This work explores ways in which developing language used to describe immigrant groups reflects labor, industrial and land development interests, which may still influence our perceptions today. The site is both a digital exhibit and a pedagogical tool that can be used to form new connections and create original work. The work was designed to provide researchers with multiple "ways in" to the material, depending on learning preferences, and serves as a model for how we can analyze, host and curate a large and diverse amount of material and present it in accessible and engaging ways to encourage future research.
Project Logo

MasterView: A User-Centered Customer Management Platform for Masterworks

Masterworks is a full-service marketing and fundraising agency that helps faith-based non-profits achieve their missions through growth strategies focused on quality of engagement with their audiences. Masterworks clients don’t fully understand the effectiveness of digital marketing, which affects the company’s ability to retain clients in the future. Our MasterView Tool enables Masterworks’ clients to see the value of investing in digital marketing. It achieves this goal by showing them the specific ways that a person’s engagement with ads leads to financial donations. With this, Masterworks can validate that their clients' investments are delivering quantifiable results.
Project Logo

Moment: Elevate Deeper Connections with Teammates

The pandemic and the shift to remote work have made it more difficult for college students to meet new people and make deeper connections with those with common interests. Based on student interviews, we found that the majority of the participants did not stay in touch with their peers after the class quarter ended, and the main reasons behind this were due to the lack of initiative where it was hard to “break the ice” outside of classwork. We designed a simple application that would prompt those working in teams to find common interests and spark conversations to deepen relationships.
Project Logo

Pawdy: free pet sitting for UW community

Pawdy is a free, secure, and accessible pet sitting website designed for UW students. As our furry friends have become a crucial part of our life, the need for pet sitting has grown exponentially. Many students have to sacrifice personal life for their pets due to the high cost of pet sitting. With Pawdy, students can find other UW students to sit their pets for free. Students can request pet sitting and interested student pet owners can contact them to make arrangements. Pawdy provides convenience for pet sitting, forms a close-knit community around the campus, and develops relationships around their interests in pets.