Specializations
- Participatory Design with Youth
- Qualitative Analysis
- Design Research Methods
Research Areas
Biography
Caroline is a design for informal learning researcher with a background in social science and media production, combining these areas to explore multimedia data through qualitative and mixed methods analysis. She is currently a Postdoctoral Scholar in the Information School and Human Centered Design and Engineering at the University of Washington, Seattle. She helps manage KidsTeam UW and is involved in Connecting the EdTech Research EcoSystem (CERES). Much of her research focuses on designing informal educational technologies with and for teens and their communities, as well as developing best practices for concluding long-term research-practice partnerships in informal settings. Caroline is passionate about justice in education and design, as well as exploring diverse approaches to learning. When not conducting research or teaching, she enjoys playing tabletop role-playing games (TTRPGs) such as D&D, gardening, meandering exploratory neighborhood walks, and crafting.
Education
- Ph D, Information Science, University of Washington Information School, 2023
- MS, Information Science , University of Washington, 2018
- BS, Psychology, University of Maryland, College Park, 2014
- BA, Anthropology, University of Maryland, College Park, 2014
Memberships
- American Educational Research Association
- Association for Computing Machinery
- International Society of the Learning Sciences
Publications and Contributions
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Conference Paper
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Journal Article, Academic JournalChanging Lanes: Relational Dispositions That Fuel Community Science Learning (2023)American Educational Research Journal, 60(3), pp. 621-661
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Journal Article, Academic JournalChanging Lanes: Relational Dispositions That Fuel Community Science Learning (2023)American Educational Research Journal
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White PaperHow Youth Can Build Social and Emotional Skills with Tabletop Role-Playing Games (2023)
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Conference ProceedingSupporting Teens’ Intentional Social Media Use Through Interaction Design (2023)Proceedings of the 22nd Annual ACM Interaction Design and Children Conference
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Conference PaperConnected learning, collapsed contexts: Examining teens’ sociotechnical ecosystems through the lens of digital badges (2021)Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '21)
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Journal Article, Academic JournalDesigning a connected learning toolkit for public library staff serving youth through the design-based implementation research method (2021)Library & Information Science Research, 43(1), pp. 101074
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Conference PaperThe kids are / not / sort of all right: Technology’s complex role in teen wellbeing during COVID-19 (2021)Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI '21)
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Journal Article, Academic JournalUsing the design-based implementation research method to designa connected learning toolkit for youth-serving public library staff (2021)Library & Information Science Research, 43(1)
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Conference Paper"I feel like this is a bad thing": Investigating disassembly in action for novices (2020)Proceedings of the 38th annual ACM conference on human factors in computing systems (CHI '20)
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Conference PaperA Badge, Not a Barrier: Designing for–and Throughout–Digital Badge Implementation (2019)CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), pp. 14
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Journal Article, Academic JournalConnecting children’s scientific funds of knowledge shared on social media to science concepts (2019)International Journal of Child-Computer Interaction, 21(Unknown Issue), pp. 54-64
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Conference PaperSocial media in the science classroom: Bridging funds of knowledge to scientific concepts (2019)Proceedings of the International Conference on Computer-Supported Collaborative Learning (CSCL ’19)
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Journal Article, Academic JournalSupporting learners' STEM-oriented career pathways with digital badges (2019)Information and Learning Science, 120(1/2), pp. 87-107
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Conference PaperEmpowering families facing English literacy challenges to jointly engage in computer programming (2018)Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018)
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Conference PaperExploring practices on the move: Facilitating learning across a neighborhood (2018)Proceedings of International Conference of the Learning Sciences (ICLS 2018)
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Conference PaperScience Everywhere: Designing public, tangible displays to connect youth learning across settings **First authors are listed by alphabetical order (Ahn, Clegg, Yip).** (2018)Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2018)
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Conference PaperUsing digital badges to promote student agency and identity in science learning (2018)Proceedings of the Connected Learning Summit (CLS '18)
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Conference PaperUsing digital badges to promote student agency and identity in science learning (2018)Proceedings of the Connected Learning Summit (CLS’18)
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Conference PaperDesigning together?: Group dynamics in participatory digital badge design with teens (2017)Proceedings of the ACM SIGCHI Conference on Interaction Design and Children (IDC ’17), pp. 322-327
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Conference PaperExamining adult-child interactions in participatory design (2017)In Proceedings of SIGCHI Human Factors in Computing Systems (CHI 2017)
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Magazine/Trade PublicationHow to survive creating an intergenerational co-design group [invited article] (2016)ACM Interactions, 23(4), pp. 65-67
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Conference PaperMediating Culture: Cultivating Socio-cultural Understanding of AI in Children through Participatory DesignProceedings of the 2024 ACM Designing Interactive Systems Conference
Presentations
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Supporting teens' intentional social media use through an in-the-moment intervention
(2023)
Digital Media and Developing Minds International Scientific Congress, - Washington, D.C.
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Eliciting Scientific Funds of Knowledge Through Social Media Sharing in Formal Learning Environments
(2019)
Toronto, Canada
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Why does a joyful process of co-design matter for children's technology design?
(2019)
American Educational Research Association (AERA) - Toronto, Canada
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Designing interactive public displays for neighborhood scientizing
(2018)
2018 Annual Meeting for the American Education Research Association - New York, NY
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Designing to Illuminate Children's Scientific Funds of Knowledge through Social Media Sharing
(2018)
17th Interaction Design and Children Conference - Trondheim, Norway
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Empowering youth co-designers to promote student adoption of a digital badge system
(2018)
American Educational Research Association (AERA) - New York, NY