iSchool Capstone

Capstone Projects

2018

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Developing and Presenting Spanish Story Times by Non-Spanish-Speakers

The responsibility for Spanish story times at Provo City Library has rested on one native Spanish-speaking storyteller for many years. To ensure the ability to provide continuing Spanish programs, the Children’s Services Manager desires to expand Spanish programming staff to also include non-Spanish-speaking librarians. I therefore researched best practices for story times, observed bilingual programs at nearby libraries, and created a set of bilingual story time scripts for use by non-Spanish-speaking librarians. This will make a difference for the city’s Hispanic and Latino population who will gain confidence in the library's commitment to their families.
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DigiMed

Digimed is a patient health literacy application that simplifies complicated medical terms and helps educate patients about their condition or treatment and helps them get better. We use computer vision algorithms to process the picture of a pill bottle label and break the text down into understandable terms. Our conversations, presentations and tests/trials to people have received great feedback about the problem being addressed and the easy to use application for setting up their electronic medical cabinet. With Digimed, patients will always be informed of whats really going on in their medical treatment process.
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Digital Nation Data Analysis and Visualization

We believe universal information access is the first step to an egalitarian society. The team worked closely with policy makers and analysts at the federal and state level to expose insights from the Digital Nation dataset, helping them arrive at data backed solutions to provide information access for all. Digital Nation data is collated by Bureau of Census by surveying 56,000 households across America on their computer and internet usage. The results of the data analysis will accelerate the goal of expanding Broadband access and adoption in America while ensuring internet remains an engine for continued innovation and economic growth.
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Digitization and Cataloging of the Center on Contemporary Art's Slides and Newsletters

The Center on Contemporary Art (CoCA) Digital Archive was created with the goal of cataloging and digitizing slides, posters, audiotapes, videos, photographs and ephemera collected over the past 35 years. We helped CoCA move closer towards that goal by digitizing selected photographic slides and newsletters, cataloging individual items, and posting them onto the CoCA website. We successfully added 9 exhibits from 1990-2002, digitizing and cataloging almost 100 slides, along with several CoCA newsletters (1983-1990). As a result, these exhibits will be accessible to the public, and will hopefully stir more interest to continue digitizing other materials collected by CoCA.
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Digitizing L.A. Street Art

The city of Los Angeles consists of a diverse population sprawled over 500sq. miles. One unifying theme throughout the city is its love of artwork; street art has taken over the city, giving each borough its own culture and attitude. Street art defines the attitude of the citizens and presents a message, unlike graffiti, which is used to promote hate and fear. Many have tried to document the art throughout the city, but almost none have been trusted within the communities. Along with the Los Angeles Public Library, I have worked to begin a digital collection available to the public.
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Digitizing Queer Punk History: The Chainsaw Records Collection

Chainsaw Records and zine were pivotal in defining the queercore movement of the late 1980s and 1990s. Founder Donna Dresch amassed a large collection of press clippings, flyers, posters, and zines over her career as zine author, musician and label owner. Until now, most of the materials were inaccessible and stored insecurely. We organized and digitized the collection, uploaded the files and metadata to a repository server, and sorted the physical materials into archival storage folders. The digitized, safely stored collection is now secure and available for our sponsor, fans, and those interested in queer cultural history.
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DiscoverEd

DiscoverEd is a web application that helps special educators find technology to support students with special needs. Special education programs in the US are on the rise, with 30% growth over the last decade, and encompassing both disability needs and supplemental needs programs. However, special educators struggle to find the right technologies to fit the needs of their students, spending time scouring the internet looking for answers. DiscoverEd will become your closest colleague, learning about your teaching environment and then connecting you to the best technologies for your students, and fostering a collaborative community for like-minded special educators.
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Discovr

Virtualizing the physical for the world to discover.
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Don't Fear the Reaper

Intro: Most research projects begin with a hypothesis and end with data confirming or disproving it, but how do you go about a research project in reverse? If the data has already been collected, how can a research team turn it into meaningful information? This presentation covers the process of investigating death images submitted in a university classroom over the past 20 years for general themes and insights on undergraduate perceptions of death.
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Dumb Ways To Die... On Mars!

Dumb Ways to Die… On Mars is a STEAM program, modified and designed to make STEAM programming accessible to underserved and low-income communities. Each component of the project can be done at little to no cost, and participants learn about the engineering process, write a letter to NASA, build a Mars rover, and expand on critical problem-solving skills all to answer the question: how do we, as humans, survive on Mars? The project includes lesson plans, an in-depth PowerPoint presentation, and ELA and math standards, all downloadable for free from an easily-accessible website. Website: http://dumbwaystodieonmars.wordpress.com