Moving is a painful and time-consuming process for companies and customers alike. Movher is a female owned moving and packaging firm based in Spokane. They have a track record of customer satisfaction; however, their own employees find it difficult to plan and organize moves. Currently, they are using several inflexible data management tools to estimate, dispatch, and move. Out solution unifies this process by implementing tiered authentication, integrated payment processing, automated estimation and singular calendar. All the necessary information is kept consistent and each employee has access to their data when and where they need it.
With over 100,000 workout programs on the internet, it can take months of research for the layperson to find the best program that fits their own specific needs and fitness aspirations. MuscleUp is a mobile application that analyzes user workout data to recommend the best exercise programs for users with similar personal characteristics and goals. We use AI/ML prediction models to suggest optimal programs for users based on the unique personal and exercise data they provide. MuscleUp is designed to help people achieve their fitness goals more efficiently by bypassing the search for a personalized and effective fitness regimen entirely.
According to the ALS Association, an average of 15 people are diagnosed with ALS every day. ALS is just one disabling condition that can impair someone’s creative abilities. My Visual Piano is a real-time, live instrument that provides a way for people in this community to express their creativity exclusively using their eyes. It is accessible to musicians hoping to continue their passion or novices wishing to learn piano in a different way. People who have limited mobility or have completely lost the ability to use their arms, hands, or fingers can play piano live – hands and hassle-free.
We worked with the National Park’s NAGRPA staff to index specific issues, tribes, or institutions within the Review Committee minutes. The project created a thesaurus introduction and tagged institutions that update the Review Committee, as well as provided the reason (i.e. request for disposition, request for finding of fact/dispute, presentation, or public/written comment). Our project enables NAGPRA staff to search the minutes for specific issues they encounter regularly, and provides them a more comprehensive view of current needs. It will thus enable visibility of indigenous issues and make them more accessible, transparent, and useful to NAGPRA.
The mission of the Island County Historical Society & Museum is to collect, preserve, and interpret the rich and unique cultural heritage and history of Island County, WA to include the history of its earliest inhabitants - Coast Salish Native Americans. For my Capstone, I developed an interactive map that identifies the different Native American tribes and their permanent settlements located throughout Island County, WA. Though this project I hope to provide researchers and visitors a way to interact with information on Native tribes of this area and their contributions to Whidbey and Camano Island.
PitchBook Natural Language Search (NLS) is a general search experience improvement solution with natural language understanding. Currently the PitchBook platform requires selecting from more than 50 criteria checkboxes in advanced search for precise company searches. With our advanced NLP framework, this solution enables users to use a sentence to search for companies fast and efficiently. The NLS general search dashboard fetches targeted criteria based on a single sentence user typed in, and returns identified criteria and relevant company results from database. This project aims to improve user search experience and explore more AI possibilities for PitchBook in the long term.
“Conduct meetings like a CEO.” Many people find meetings a waste of time. The challenge is to enable people to have more effective meetings, while not drastically changing their current behavior for conducting meetings. NeatMeet solves that need. NeatMeet is a free and account-less meeting platform that enables users to collaborate and seamlessly structure meetings. There are three main features: simple agenda sharing, real-time collaboration, and auto-generated summaries. NeatMeet ultimately provides users with quick, easy access to best-meeting practices, so they can conduct better meetings today.
Nevermind is a video game targeted towards youth, that aims to entertain and introduce the very serious topic of mental health in an immersive, authentic, and meaningful way. Mental health refers to one’s psychological, emotional, and social well-being, all of which can influence one’s mood, behavior, and decision making. We found that there is a still lack of resources for youth to feel comfortable talking about mental health and getting help. By experiencing Nevermind, youth will be introduced to the topic of mental health in a way that will spark more thoughtful conversation within their age group.
Create a system that acts as an intermediary between ShakeAlert earthquake warnings and the public, such as schools in Washington State. The system broadcasts earthquake warnings and aftermath effects related to earthquakes in a fast and reliable manner such that students and faculty can take appropriate actions to protect themselves. The system can be easily adopted to target different groups such as first responders and families. In addition, the system determines some baseline latency metrics between different components to offer a comparison between different solutions and evaluate the efficiency in broadcasting ShakeAlert information.
Between the years of 1890 and 1895, the town of Bethel, Maine had no local newspaper. Newspapers are a critical source of local information for researchers. The Bethel Historical Society’s collection of papers from the Herrick & Park law firm is large and important record of life in Bethel during that time period. Documents from 1890-1895 were digitized, cataloged, and re-housed. A finding aid was created with an index of correspondents. Finally, an online exhibit highlighting interesting examples of letterhead from the collection was created to generate interest.