iSchool Capstone

2022

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7 Forms of Respect + iDataBased: Building Respect in the Workplace

The 7 Forms of Respect quiz and assessment tool from CuriosityBased assists teams in building respectful relationships in the workplace. Continuing a previous Capstone engagement, our team developed a more streamlined solution built upon Google Suite and Google Apps Script. The project scope included creating a quiz interface that is intuitive, a more functional test result PDF page, and an eCommerce integration enabling users to purchase a premium assessment if desired. As a Women and minority-owned enterprise, CuriosityBased can leverage the revamped solution to reach an even greater number of stakeholders while reducing manual intervention for the in-house team.
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A Library for All

The goal of this project was to assist the North Olympic Library System (NOLS) in creating a plan to implement the recommendations of an equity, diversity, and inclusion (EDI) assessment. In 2021, NOLS commissioned an EDI assessment of the organization, both as a public library and as a workplace. A five-year implementation plan was created using the assessment’s recommendations, input from NOLS staff, and information from other library systems engaging in EDI work. This plan will serve as a guide for NOLS in cultivating an organizational culture that is welcoming and accessible for all people.
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A Sprout's Journey: Increasing Agricultural Awareness and Reading Proficiency Through Online Interactivity

The ongoing COVID-19 pandemic has caused decreasing public elementary school student engagement yet increasing comfort with low-quality online teaching. This is contributing to falling student reading capability and teachers' lack of incentive to challenge their students further through the incorporation of a science curriculum, leaving students underprepared to handle the increase in greener initiatives. To address these informational gaps, Sprout aims to deliver to elementary school students from grades 1-3 an interactive web-based storybook that introduces environmental education while increasing reading proficiencies by incorporating elements of both the English Language Arts Common Core and Next Generation Science Standards.
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A Survey of Software Journals

The goal of this Capstone project is to investigate the qualities of journals that accept software articles, how they communicate those expectations to authors, and how many articles have been published in recent years. Between 2014-2021, there has been a steady upward trend in the number of software articles published. Most journals do not give authors clear instructions about the expectations for software articles; however, of those that do, archiving, persistent links, and documentation are usually required. We hope that this data will draw attention to the myriad of guidelines and issues in software articles and journals.
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Adobe Photoshop Express Recommendation Algorithm Redesign

The Photoshop Express Discover feed aims to recommend posts from a variety of content creators, not just the popular ones. We redesigned the recommendation algorithm based on collaborative filtering to predict interested topics by using recent post interactions from users. Our algorithm evolves as the user continues to interact with the product and promotes content based on users’ subject interests. This solution will help users explore and expand their individual interests and find communities to share creations, leading to more content sharing and boosting engagement.
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Aeyesafe

Aeyesafe is developing real-time monitoring and accident alerting devices to provide critical health data to caregivers to detect and prevent falls. Falls are one of the most significant risks to senior safety. Senior assisted care facilities are finding ways to protect senior safety better as it puts the mind at ease of their loved ones. From user interviews and usability testing, we learned there is an urgent need for a live time senior monitoring solution, and improving user experience enhances the usability and functionality of Aeyesafe technology.
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Aida: Visualizing Medical Needs for Limited English Proficiency Users

8.6% of the American population are not proficient in English and find it difficult to access healthcare that is predominately provided in English. Communication issues caused by language barriers make Limited English Proficiency (LEP) individuals vulnerable to poor health outcomes. To help tackle this information problem, we created Aida. Aida is an app that allows users to input their symptoms in their preferred language, using our visual process. We generate an easy-to-read symptom card to show their doctor. Our solution reduces the stress and difficulty of communicating symptoms and supports LEP users in receiving the effective healthcare they deserve.
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An Interactive Walk for Kids!

In response to the inability to access traditional children’s programming during Covid shut-downs as well as in acknowledgement of an ongoing need for safe programming alternatives, this Capstone project set out to design an outdoor, passive programming experience for 4–7-year-olds and their caregivers. Informed by research, inspired by existing projects and interviews with programming professionals, and shaped by Covid-related constraints, the result is an intentionally designed interactive walk that offers a framework for a fun and accessible outdoor activity, which can be adapted for a wide-range of community needs.
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Analytics Tool to Understand COVID-19 Economic Impacts and Evaluate Programmatic Options

The City of Seattle seeks to answer the question: “How might we understand the economic fallout of COVID-19 from a data perspective and identify where interventions could be most effective?” Our team experimented with locational and demographic data to gain a comprehensive view of the economic impacts residents face due to COVID-19. These deliverables include block-specific maps and predictive regression models to see which areas and groups are most economically vulnerable to COVID-19. The resulting deliverables assist City Departments in making data-informed decisions to help shape City policies and programs and inform the larger city ecosystem of community-based organizations.
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Are You Nuts?: A Gamified Approach to Combating Misinformation

Misinformation is an escalating threat to modern society. Seemingly unlimited access to an ever-increasing volume of information allows for false or inaccurate content to spread easily. We look to ensure that everyone has the intellectual and social tools to be resilient and contributing members of our information society. "Are You Nuts?" is a free online collaborative game designed to empower players to combat misinformation in a remarkably fun, amusing, and innovative manner. Our game teaches players to engage in healthy information consumption and sharing habits, helps raise awareness of information vulnerabilities, and builds compassionate concern for others.