
Video Game Development Documents: A User Needs Assessment
Documents produced during the video game development process are generally scarce because of a lack of incentive for companies to share their work and intellectual property; however, academic and other institutions have begun collecting and persevering video games and development documents in order to preserve the history of this medium. I conducted a user needs assessment of five distinct user groups about what they considered a development document, their individual user needs, and their thoughts on video game preservation in general to develop an initial metadata schema that would support individuals using these types of documents.