iSchool Capstone

2021

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Iowa Rock 'n Roll Preservation Project

The Iowa Rock 'n Roll Preservation Project aims to provide the sponsor organization with the necessary tools to manage and maintain their museum's collection. Through this, the organization will better understand the information and history available through their collection.
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KidsTeam Rural Libraries

KidsTeam Rural took up the challenge of developing a Participatory Design (PD) infrastructure in a COVID-era, remote-only environment for two rural libraries. Working with a team of LIS students and librarians, KidsTeam Rural supported Colfax Library (Whitman County,WA) in transitioning an in-person Lego Mindstorms PD project to Zoom. For Chewelah Library (Stevens County, WA), we designed an asynchronous, analog-only design infrastructure to get kids’ co-designing their library space. The two projects enable youth in these communities to connect with librarians and contribute to their libraries in meaningful ways.
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KraftKit

KraftKit was created with the intention of giving library workers, teachers, and other individuals that want another resource to find their next programming inspirations. It is also a platform where individuals can upload and share their programming ideas and connect with other users. Our goal is to become a free central resource for programming ideas so that it can enhance the services and experience in libraries, schools, or other recreational institutions.
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La Lectura de Bailar - Reading Dance

This is a collaborative project between the Mount Vernon City Library and the Mount Vernon High School Mariachi Program to provide Folklórico (Mexican Folk) dance instruction and create a community literacy campaign. The central focus of this project is to engage with teens and Latinos who are currently underserved by the library and connect them to the library through outreach and innovative programming. This project promotes library resources to teens and within the school community and reinforces the school district's mission to be facilitators of lifelong learning by connecting students to the public library.
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Love is a Game!: A Taxonomy and Repository of Dating Games

Dating games are interactive electronic games that touch upon complex, real-world issues such as successfully navigating relationships, achieving healthy emotional intimacy, and exploring gender and sexual identities. However, conventional game tagging does not reflect the nuances of the genre or serve player information needs. To address this, we developed a taxonomy that is more inclusive of queer themes and can be adapted for both user-facing and back-end game cataloging purposes. We refined it with feedback from user interviews and industry professionals and applied it to create an online repository of dating games that serves as an information hub for players.
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Luggage for Learning: Standards-Based Resources for Elementary Classrooms

First-grade teachers at Glenridge Elementary School in Kent, Washington, were not given resources or curriculum to teach their social studies units. This led to stressful workloads for teachers and differing instruction for students. We surveyed teachers to determine their current practices and needs and researched the learning standards. We then found engaging, equitable, and standards-based open-access resources to create curriculum units encompassed into learning kits. These kits will help teachers plan their units and provide similar resources and talking points to make instruction equitable for students. Students will also see themselves in their learning.
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Luther College, Collection Development for Interdisciplinary Programs

Luther College expanded its majors and introduced two new interdisciplinary programs: Identity Studies and Global Health. The collections used to support these courses needed to be reviewed and appropriately developed to meet the needs of future users. Both have an emphasis on diversity and equity, and the collection also needed to reflect these values. Our project served to develop the collection in four key ways: analyzing the existing collection and presenting a report to the Luther library team, creating a list of recommended titles to purchase, creating research guides, and creating collection development guidelines and recommendations for subject liaisons.
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Modules for Filling Information Gaps Among AI/AN Communities

Some tribal leaders and communities may not have access to the information they need. There are many factors at work, including unreliable internet access, paywalls and academic jargon, limited resources, etc. At the same time, the pressure is on tribal communities to respond to pressing issues like climate change, water security, global pandemics, data sovereignty, and more. By developing and sharing these modules, with tribal citizens as our core audience, we hope to place information in the hands of communities so they can share and disseminate this knowledge as they wish.
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Native Voices

Native Voices is a project that promotes land acknowledgment and celebrates Indigenous voices in the Pacific Northwest. Through extensive research, we identified and mapped 31 Native American authors across twenty-six tribal locations and developed a collection of sixty titles, making it easier to determine and access own voice stories. In the future we intend to continue building this project with community effort, hoping to encompass literary and film work from tribes across the nation. We also look forward to sharing and using this resource in our careers as an accurate representation of mirrors and windows into Native American stories.
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Omeka S for a Digital Community Archive

My project was sponsored by the Bellingham Public Library and built on directed fieldwork that I conducted in the summer of 2020 to support BPL’s project "Peoples’ Perspectives", a community initiative hoping to capture life in Whatcom County during COVID-19. The resulting archive, consisting of submissions from the community, will be preserved and displayed online through Omeka S. I provided recommendations for BPL on best practices, vocabulary, metadata, and digital preservation going forward.