iSchool Capstone

Game Mechanics Thesaurus

Project tags:

data curation

knowledge organization

Project poster

This project was an attempt to develop a thesaurus of terms to describe the mechanics of various game-based media. This process primarily consisted of seeking feedback from various stakeholder groups on what kind of language they used to describe these media mechanics, and what developments they felt would be most useful. Ultimately, stakeholder needs could not be accommodated in a single document, necessitating the construction and testing of multiple taxonomy structures.

Project participants:

Ian Backman

MSIM

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