iSchool Capstone

2021

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A Colorful View

Color Vision Deficiency (CVD) is a reduced ability to distinguish colors, which currently affects 1 in 12 men and 1 in 200 women globally. Individuals with CVD reported that they’ve faced judgments from their peers and teachers, especially in their teen years. However, few products in the current market address this issue. Thus, we aimed to help teenagers with CVD achieve reconciliation with themselves so that they can cope with CVD in a healthy way. We developed an interactive journal game about the emotional journey taken by a boy with color vision deficiency named Bobby — A Colorful View.
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Accessible form for people with disabilities

The Alliance of People with disAbilities is a nonprofit in King County that connects people with disabilities to independent living plans and opportunities. The Alliance currently records consumer information using paper forms, which they then report to the U.S. government. Using paper forms is a barrier for two reasons – one, consumers can’t visit the Alliance’s office due to COVID-19 restrictions; two, the process can be very time-consuming, taking more than 4 hours per consumer. To solve this, our team designed an accessible and easy-to-understand online form that saves time, relieves form fatigue, and allows people to complete the form at home.
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Aghaz Investments: Calculate Your Financial Wellness Score

An increasing portion of the US population prefer making investments in companies or funds to achieve financial returns as well as positive social or environmental impacts. This is especially true for Muslim investors, who currently have few options for investing in a way that aligns with their religious beliefs. The financial health tool on the Aghaz Investments app allows customers to assess their financial situations by responding to questions which help generate a financial health score and then provide specific tips and recommendations on how users can improve.
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AjiDex: Expand Your Confidence and Food Palette With Us

Most restaurant menus do not include texture information for their dishes, leaving people with food texture sensitivities to guess which meals won’t trigger an adverse reaction. To address this, we have created a web app that lets users crowdsource texture information and add it to existing restaurant menus. By using our web app, people with food texture sensitivities can confidently go into restaurants knowing they will be able to eat what they order. People with food texture sensitivities will be able to reduce food waste and save money by ordering meals they know they can eat.
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AMPLIFY: A Speech Language Pathology Dashboard

Nearly 8% of American children between 3-7 years of age were diagnosed with a communication disorder. Speech-Language therapies are used to treat these disorders. AMPLIFY is a SAAS platform to improve the quality of online voice and speech therapy for pediatric patients. The platform will be used by speech-language pathologists to visualize audio, take notes, organize patient data, and analyze the noises patients make. A clinician will be better able to analyze speech exercises with our visual feedback, be more organized in therapies. It also allows patients in remote areas to connect with more speech-language pathologists and resources.
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Arrived Acquisition Assistant

Arrived Homes is a real estate investment start-up that allows anyone with $100 to invest in property. Arrived Homes had a manual sorting process for their acquisition process where their buyers sifted through thousands of MLS listings to find eligible properties, costing them time and missed opportunities. We developed a tool to automate Arrived's acquisition process with an intuitive interface displaying data aggregated from sources such as Zillow, Redfin, and Century 21, along with an algorithm to suggest properties with the highest expected return. This allows Arrived to increase the acquisition process and scalability to enter new markets moving forward.
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Awaken: An Educational Game that Inspires Early-stage Designers of Inclusive Design Thinking

Inclusive design is a methodology of making design choices that increases usability for the full range of diversity. Many intro-level designers are not aware of the definition, practice of, and need for inclusive design. The resulting products have bad user experiences for impaired users. To address this problem, we have designed an interactive game with challenges that reflect difficulties impaired users face when dealing with products. Through Awaken, we aim to raise the awareness of inclusive design, build empathy and understanding toward impairments through real-world stories, and ultimately influence more designers to make products that are usable for everyone.
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Aware: Being Aware About Your Online Behavior Starts Here

Social media companies are notoriously known for storing immense amounts of users’ personal data. While many social media sites do provide an option to view and download your data, the data is often given in raw formats, which can be overwhelming or hard to understand for the average user. Our project aims to analyze users’ downloaded data, and output it as data visualizations that are much more informative and intuitive. We hope that Aware will help people become more aware about what data is being stored about them and become incentivized to be more cautious about their online behavior.
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Better Weather: An App To Improve Your Mood

Seasonal Affective Disorder affects more than 15 million people in the U.S., with women four times more likely to be diagnosed than men. At the same time, the COVID-19 pandemic makes more people live with limited social interaction and reduced sun exposure, which are leading factors that could cause/exacerbate SAD. Better Weather is a web app which helps SAD sufferers combat their symptoms with proven interventions. Through its different feature pages, users have the chance to foster connectedness & peer support, relieve stress, increase exposure to sunlight, and ultimately improve their mood.
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buddy: a gamified approach to habit building

Mental health problems are prevalent among college students and can have negative implications on productivity and social relationships. To address this, we sought to design a product that would help college students achieve a routine of healthier habits to improve their well-being. Habits influence health and quality of life, and gamification promotes motivation and engagement — combining the two, we built buddy. Our platform, buddy, lets users set personalized goals, practice self-reflection, and earn rewards as they track their progress over time. We hope buddy helps people develop better routines, and in turn, improve their overall well-being.