Specializations
- Games and Gamification
- Pervasive Systems
- Computer Science Education
Research Area
Courses
Biography
Joel Ross is an Associate Teaching Professor at the University of Washington Information School, where he teaches courses in web development, mobile application development, software architecture, and introductory programming. While his primary focus is on teaching, his research interests include games and gamification, pervasive systems, computer science education, and social computing. He has also done research on crowdsourcing systems, human computation, and encouraging environmental sustainability. Joel earned his M.S. and Ph.D. in Information and Computer Sciences from the University of California, Irvine.
Education
- Ph D, Information and Computer Science, University of California, Irvine, 2013
- MS, Informatics, University of California, Irvine, 2009
- BA, Mathematics (Computer Science) / English, Colorado College, 2006
Awards
- UW iSchool Teaching Excellent and Creative Honors (TEACH award), 2018
Memberships
- Special Interest Group on Computer Science Education
- Association for Computing Machinery
Publications and Contributions
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Conference Workshop PaperTeaching on the Front End: Gathering all Educators Interested in Web and Mobile Design and Development (2020)2020 ACM SIGCSE Technical Symposium on Computer Science Education
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Book, Scholarly-NewProgramming Skills for Data Science: Start Writing Code to Wrangle, Analyze, and Visualize Data with R (2018)
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Conference PosterAccessibility as a First-Class Concern in Teaching GUIs and Software Engineering (2017)SIGCSE '17: Proceedings of the 48th ACM Technical Symposium on Computing Science Education, ISBN/ISSN: 978-1-4503-4698-6
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Ph.D. Thesis
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Book, Chapter in Scholarly Book-NewPervasive Human Computing (2013)Handbook of Human Computation, Page 333–345, ISBN/ISSN: 978-1-4614-8805-7 978-1-4614-8806-4
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Conference ProceedingMassively Distributed Authorship of Academic Papers (2012)CHI ’12 Extended Abstracts on Human Factors in Computing Systems, Page 11–20, ISBN/ISSN: 978-1-4503-1016-1
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Technical ReportPlaying with Genre: User-Generated Game Design in LittleBigPlanet 2 (2012), Issue LUCI 2012-003
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Journal Article, Academic JournalMedia richness, interactivity and retargeting to mobile devices: a survey (2011)International Journal of Arts and Technology, Volume 4, Issue 4, Page 442, ISBN/ISSN: 1754-8853, 1754-8861
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Journal Article, Academic JournalNegabehaviors and Environmental Sustainability (2011)Journal of Sustainability Education, Volume 2, Issue 1, Page 13
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Conference ProceedingPervasive Negabehavior Games for Environmental Sustainability (2011)CHI ’11 Extended Abstracts on Human Factors in Computing Systems, Page 1085–1088, ISBN/ISSN: 978-1-4503-0268-5
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Conference ProceedingCollaborative filtering and carbon footprint calculation (2010)2010 IEEE International Symposium on Sustainable Systems and Technology (ISSST), Page 1–6
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Technical ReportEcoPath: Adding Spatial, Social, and Gaming Contexts to Personal Tracking Systems (2010), Issue SocialCode 2010-01
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Journal Article, Academic JournalEthics and Tactics of Professional Crowdwork (2010)XRDS, Volume 17, Issue 2, Page 39–43, ISBN/ISSN: 1528-4972
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Journal Article, Academic JournalHow Games Can Redirect Humanity’s Cognitive Surplus for Social Good (2010)Comput. Entertain., Volume 8, Issue 4, Page 25:1–25:4, ISBN/ISSN: 1544-3574
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Conference ProceedingSellers’ Problems in Human Computation Markets (2010)Proceedings of the ACM SIGKDD Workshop on Human Computation, Page 18–21, ISBN/ISSN: 978-1-4503-0222-7
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Conference Extended AbstractWho Are the Crowdworkers?: Shifting Demographics in Mechanical Turk (2010)CHI ’10 Extended Abstracts on Human Factors in Computing Systems, Page 2863–2872, ISBN/ISSN: 978-1-60558-930-5
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Journal Article, Academic JournalRichly Connected Systems and Multi-Device Worlds (2009)Presence: Teleoperators and Virtual Environments, Volume 18, Issue 1, Page 54–71, ISBN/ISSN: 1054-7460
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Technical ReportWho are the Turkers? Worker Demographics in Amazon Mechanical Turk (2009), Issue SocialCode 2009-01
Presentations
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Programming Skills for Data Science
(2019)
Information School Founding Board Meeting - Seattle, WA