iSchool Capstone

Fortnite Harvest: A Quest for Zero Hunger

Project tags:

digital youth & youth services

software development

ux & interaction design

The global issue of hunger affects 309 million people, including 45 million children under 5, raising awareness is paramount. Our project introduces a custom island within Fortnite, where players can engage in fishing, farming, and exploring, mirroring real-world challenges. Through immersive gameplay, players can learn and think about the complexities of hunger exacerbated by factors like shortage of resources and water scarcity. The game will be incorporated into the school curriculum to educate students about Zero Hunger and will also be accessible to the public. Our project fosters empathy, empowering individuals to take tangible actions in the real world.
Project participants:

Melanie Jiang

MSIM

Kayla Ren

MSIM

Shaun Xu

MSIM

Tingyu He

MSIM