Game, Set, Match: Repository Development for Student Research
This project addressed the challenge of organizing and providing searchability for previously inaccessible student projects from eight years of the LIS 536 Metadata for Interactive Media course, which builds on the work of the UW GAME Research Group. With the goal of collocating projects on a broad level for high recall, we built a controlled vocabulary for tagging projects. Then, we set up the repository on Open Science Framework and created governance and usage documents. This repository and searching system improves students' and researchers' ability to explore completed projects so that they can utilize and build upon that work.