iSchool Capstone

The Olympic Escape Room

Project tags:

digital youth & youth services

information literacy

ux & interaction design

The Olympic Escape Room is an online game designed in partnership with University of Washington iSchool researchers. It serves as an additional game for the Loki’s Loop Project to teach high school students about misinformation in an engaging and fun format. Like a physical escape room, there is a game host, you can play individually or with a group, and there is a limited amount of time to solve the puzzles. Throughout the gaming experience, students learn different tactics to identify misinformation and become critical information consumers.

Project participants:

Justin Bao

Informatics

Angelina Lum

Informatics

Katherine Wardhana

Informatics

Molly Wu

Informatics