iSchool Capstone

Virtual Reality: Designing Curriculum for Teenagers in Libraries

Project tags:

community engagement & outreach

digital youth & youth services

information literacy

Project poster

To learn about the potentials of Virtual Reality, we designed a curriculum for teenagers, called VR Camp, taught over spring break at Snoqualmie Public Library. It was divided into three modules; each exposed students to different ways of interacting with VR and paired those experiences with participatory design activities. This VR program served as a pilot for a larger research project at the UW. Funded by a grant from the IMLS, this project brought VR to incarcerated youth in Snoqualmie Valley. Findings from VR Camp and the larger project will help inform the creation of a library practitioner toolkit.

Project participants:

Dovi Mae Patiño

MLIS

Eliza Summerlin

MLIS

Video Link :

https://www.wevideo.com/view/1386657600