Video Game Development Documents: A User Needs Assessment
Documents produced during the video game development process are generally scarce because of a lack of incentive for companies to share their work and intellectual property; however, academic and other institutions have begun collecting and persevering video games and development documents in order to preserve the history of this medium. I conducted a user needs assessment of five distinct user groups about what they considered a development document, their individual user needs, and their thoughts on video game preservation in general to develop an initial metadata schema that would support individuals using these types of documents.
Project sponsored by: GAMER Group
Project participants:
Michael Reeves
MLIS