iSchool Capstone

#EscapeStone

Project tags:

information behavior & user research

ux & interaction design

Project poster

We designed #EscapeStone: a series of interactive puzzles that enabled a team of managers at Starbucks Corporate Headquarters to break down information silos that frequently manifest in professional work teams. The team collaboratively solved problems in the context of an Escape Room - a time sensitive, immersive puzzle game that necessitates teamwork and information sharing. The uniquely structured environment ensured that they worked together to solve the challenges; as a result, team members reflected upon each other's problem solving strengths and communication styles. Through a designed experience, team members collaborated to “escape,” then evaluated their process in order to improve information sharing.

Project participants:

Stephanie Ballard

MLIS

Alexandra Pantazes

MLIS

Paige Sundstrom

MLIS

Video Link :

https://uw.voicethread.com/share/9141082/