iSchool Capstone

Saving the Game: Preserving a Museum Collection of Independent Video Games

Project tags:

archives & special collections

content & digital asset management

software development

Project poster

In 2014, the EMP Museum launched Indie Game Revolution, the first large-scale museum exhibit dedicated to the history, art and culture of independent video games. The EMP desired to add the games displayed to their permanent collection, but had never before archived digital-native video games. Building off a pre-capstone project to determine what could be preserved for each game while working within the EMP’s scope and budget, our capstone team prepared 30 games for the collection. For each game, we archived DRM-free versions of the game files; recorded hours of gameplay footage; created a catalog record in a custom metadata schema built for the project; and, when possible, conducted oral history interviews with the game’s developers. These packages will not only preserve the games but help future researchers understand the era’s independent game development.

Project participants:

Fred Garret

MLIS

Dylan Holmes

MLIS

Chris Pierce

MLIS