Shelf
Most people have extra items, such as textbooks and video games, sitting on their shelves. They may only use them occasionally, but their friends and family could benefit from them. Collaborative consumption - sharing items among groups instead of buying them individually - empowers people to save money and reduce their ecological footprint. While several solutions exist for collaborative consumption, none combine an intuitive interface with a network of trusted friends and family.
We are introducing Shelf, a Web application that facilitates the borrowing and lending of physical items amongst peers. Shelf integrates with social circles to leverage existing trust relationships while encouraging viral spread. We have also made security and accountability a primary concern, rewarding users who safely return items and penalizing those who do not. Our user-oriented approach incorporates extensive research and thorough planning to create a useful and relevant solution. Check us out at dontbeshelfish.com.
David Bao
Informatics
Travis Juntara
Informatics
Justin Nguyen
Informatics
Casey Penk
Informatics