Jin Ha Lee

CV Professor, Associate Dean for Faculty Affairs, Executive Director of Administrative Services
Allen Library 191A Website
Fax: 206-616-3152

Affiliate Positions

  • Affiliate Faculty, Center for an Informed Public
  • Founder and Director, UW Game Research (GAMER) Group

Specializations

  • Music, Multimedia, and Interactive Media Information Retrieval
  • Organization and Preservation of Popular Cultural Objects
  • User Behavior Related to Popular Cultural Media

Courses

  • LIS 536 - Metadata For Interactive Media

Biography

Jin Ha Lee is a Professor and Associate Dean for Faculty Affairs at the Information School in University of Washington and the director of the GAMER (GAME Research) Group. Her research interests include: music, game, and multimedia information seeking and retrieval, information organization and access, and knowledge representation. The GAMER Group explores new ideas and approaches for organizing and providing access to video games and interactive media, understanding user behavior related to popular cultural materials, and using these materials for informal learning for topics such as misinformation and mental health. She holds an M.S. (2002) and a Ph.D. (2008) from the University of Illinois at Urbana-Champaign.

Education

  • Ph D, Library and Information Science, University of Illinois at Urbana Champaign, 2008
  • MS, Library and Information Science, University of Illinois at Urbana Champaign, 2002
  • BA, Library and Information Science, Ewha Womans University, 2000

Awards

  • iConference 2020 Best Short Research Paper Award - iConference, 2020
  • Finalist for the Most Interesting Preliminary Paper Award - iConference, 2017
  • PROF Award - University of Washington Information School, 2014
  • Finalist for the Vannevar Bush Best Paper Award - ACM/IEEE-CS Joint Conference on Digital Libraries, 2012
  • Nominated for PROF Award - University of Washington Information School, 2012
  • Berner-Nash Memorial Award - University of Illinois at Urbana-Champaign, 2009
  • Beta Phi Mu, 2009
  • Graduate School of Library and Information Science Fellowship - GSLIS, UIUC, 2008
  • Jean Tague-Sutcliffe Award - ALISE, 2007
  • List of Teachers Ranked Excellent by Their Students - University of Illinois at Urbana-Champaign, 2004
  • ISMIR (International Society for Music Information Retrieval) 2002 Scholarship - ISMIR, 2002
  • Phi Kappa Phi, 2002
  • Fulbright Scholarship for Graduate Study - Institute of International Education, 2000
  • Best Paper - CHI 2021, 2021
  • Top Paper - ICA 2021, 2021

Consulting and Other Projects

  • UCSC / Stanford Game Metadata and Citation Advisory Panel, 2013
  • Washington State Libraries, Office of the Secretary of State, and Oculus

Memberships

  • American Library Association
  • American Society for Information Science & Technology
  • International Society for Music Information Retrieval
  • Korea Society for Information Management

Publications and Contributions

  • Conference Paper
  • Conference Extended Abstract
    "Accidental Archivists": YouTube Gameplay Content and Game Preservation (2023)
    Proceedings of the 2023 Digital Games Research Association International Conference: The Limits and Margins of Games Authors: Michele Newman, Jin Ha Lee
  • Conference Paper
    "I want it to talk like Darth Vader": Helping children construct creative self-efficacy with generative AI (2023)
    Proceedings of the 41st Annual ACM Conference on Human Factors in Computing Systems (CHI'23) Authors: M. Newman, K. Sun, I.B.D. Gasperina, G.Y. Shin, M. Pedraja, R. Kanchi, M.B. Song, R. Li, Jin Ha Lee, J. Yip
  • Journal Article, Academic Journal
    Audience reconstructed: Social media interaction by BTS fans during livestream concerts (2023)
    Frontiers in Psychology Authors: F. Upham, Jin Ha Lee, S.Y. Park
  • Journal Article, Academic Journal
    Conducting online participatory design from the United States with children in South Korea with a focus on cultural awareness (2023)
    Behaviour & Information Technology Authors: K.J. Lee, H.-C. Wang, H. Park, M. Jo, Y. Cho, Y. Jung, G. Park, Jin Ha Lee, J. Yip
  • Conference Paper
    Gender Differences in Ethical Stances for Playing AR Games: The Case of Pokémon GO (2023)
    Proceedings of the Digital Games Research Association Conference 2023 Authors: Johnny Cho, Michele Newman, Lidia Morris, Lane Koughan, Jason Yip, Jin Ha Lee
  • Conference Paper
    Human-AI Music Creation: Understanding the Perceptions and Experiences of Music Creators for Ethical and Productive Collaboration (2023)
    Proceedings of the 24th International Society for Music Information Retrieval (ISMIR) Conference Authors: Michele Newman, Lidia Morris, Jin Ha Lee
  • Journal Article, Academic Journal
    Meeting the values of the host country: Conducting online participatory design with children with a focus on cultural awareness (2023)
    Behaviour and Information Technology Authors: Kung Jin Lee, Sungmin Na, Hsuan-Chun Wang, Hayley Park, Minhyung Jo, Johnny Cho, Youjin Jung, Geonhui Park, Jin Ha Lee, Jason Yip
  • Conference Paper
    Recovery and support: Motivations for playing a social video game in the midst of a pandemic (2023)
    Proceedings of DiGRA (Digital Games Research Association) Authors: H. Cho, Jin Ha Lee, A. Urban
  • Journal Article, Academic Journal
    Supporting Youth Mental Health Through Co-designing a Virtual Reality Experience (2023)
    The Library Quarterly Authors: Jin Ha Lee, Elin Björling, Ryan McLean , Anna Moreno , Kung Jin Lee
  • Journal Article, Academic Journal
    The impacts of Covid-19 on players of Pokémon GO (2023)
    ACM Transactions on Computer-Human Interaction Authors: J. Dunham, K. Papangelis, S. Laato, N. Lalone, Jin Ha Lee, M. Saker
  • Journal Article, Academic Journal
    The use of an escape room as an immersive learning environment for building resilience to misinformation (2023)
    Journal of Librarianship and Information Science Authors: Johnny Cho, Christopher Coward, Jacob Lackner, Travis Windleharth, Jin Ha Lee
  • Conference Paper
    Understanding social interactions in location-based games as hybrid spaces: Coordination and collaboration in raiding in Pokémon GO (2023)
    Annual ACM Conference on Human Factors in Computing Systems Authors: J. Xu, K. Papangelis, J. Dunham, C. Boulanger, Jin Ha Lee, N. LaLone, M. Saker
  • Conference Paper
    Understanding the influence of music on people's mental health through Dynamic Music Engagement Model (2023)
    iConference Authors: A. Battacharya, U. Backonja, A. Le, R. Antony, Y. Si, Jin Ha Lee
  • Journal Article, Academic Journal
    Users’ Perspectives on Ethical Issues Related to Playing Location-Based Augmented Reality Games: A Case Study of Pokémon GO (2023)
    Authors: Jinha Lee, Jason Yip, Adam Moore, Yeonhee Cho, Zale de Jong, Ryan Kobashigawa, Alexander Escalera Sanchez
  • Journal Article, Academic Journal
    Caring for the community: An Academically Based Community Service course in LIS (2022)
    Journal of Librarianship and Information Science, 55(1) Authors: Kung Jin Lee, YooJung Kim, Wendy Roldan, Jin Ha Lee, Jason Yip
  • Journal Article, Academic Journal
    Community-based strategies for combating misinformation: Learning from a popular culture fandom (2022)
    Harvard Kennedy School Misinformation Review, 3(5) Authors: Jin Ha Lee, Nicole Santero, Arpita Bhattacharya, Emma May, Emma Spiro
  • Journal Article, Academic Journal
    Cross-Cultural Exploration of Music Sharing (2022)
    Association for Computing Machinery, 6(CSCW2), pp. Article No.: 383, pp 1–28 Authors: So Yeon Park, Kyung Yun Lee, Jin Ha Lee
  • Conference Paper
    Ethics of Singing Voice Synthesis: Perceptions of Users and Developers (2022)
    23rd International Society for Music Information Retrieval Conference Authors: Kyungyun Lee, Gladys Hitt, Emily Terada, Jin Ha Lee
  • Conference Paper
    Evaluating a taxonomy for video game development artifacts: Taxonomies for new and innovative domains (2022)
    International Conference on Digital Preservation Authors: M. Schmalz, K. Snyder, L. Morris, C. Cherrington, T. Disher, Jin Ha Lee
  • Conference Paper
    Joint media engagement in families playing Animal Crossing: New Horizons during the COVID-19 Pandemic (2022)
    ACM Conference On Computer-Supported Cooperative Work And Social Computing (CSCW 2022) Authors: J. J. Martinez, Travis Windleharth, K. Pearce, A. Bhattacharya, Jason Yip, Jin Ha Lee
  • Conference Paper
    Pokémon GO to Pokémon STAY: The Impacts of Covid-19 on Players of Pokémon GO (2022)
    ACM Conference On Computer-Supported Cooperative Work And Social Computing Authors: John Dunham, Konstantinos Papangelis, Samuli Laato, Nicolas LaLone, Jin Ha Lee, Michael Saker
  • Book, Chapter in Scholarly Book-New
    Understanding Collegiate Esports A Practitioner’s Guide to Developing Community and Competition, Chapter Five: Coaching in Esports: Promoting Well-Being & Performance (2022)
    Authors: Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, Jin Ha Lee
  • Journal Article, Professional Journal
    Virtual reality and youth incarceration: Methodological reflections from a media education & research program (2022)
    Canadian Journal of Communications, 47(4), pp. 745-760 Authors: Negin Dahya, Wendy Roldan, Jin Ha Lee, Jason Yip, Jessica Luke, Aaron Joya, Dovi Mae Patiño-Liu, Eliza Summer
  • Conference Paper
    "Finding home": Understanding how music supports listeners' mental health through a case study of BTS (2021)
    Proceedings of the 22st International Society for Music Information Retrieval Conference Authors: Jin Ha Lee, A. Bhattacharya, R. Antony, N. Santero, A. Le
  • Conference Paper
    Armed in ARMY: A Case Study of How BTS Fans Successfully Collaborated to #MatchAMillion for Black Lives Matter (2021)
    Proceedings of ACM Conference on Human Factors in Computing Systems (CHI 2021) Authors: So Yeon Park, Nicole Santero, Blair Kaneshiro, Jin Ha Lee
  • Book, Chapter in Scholarly Book-New
    Coaching in Esports: promoting well-being & performance (2021)
    Understanding collegiate Esports: A practitioner's guide to developing community and competition Authors: Y. Cho, E. S. Cohen, A. E. Freund, Jason Yip, Jin Ha Lee
  • Journal Article, Academic Journal
    Families playing Animal Crossing together: Coping with video Games during the COVID-19 pandemic (2021)
    Games and Culture Authors: Jason Yip, Jin Ha Lee, Travis Windleharth, J. Martinez, Q. Li, A. Bhattacharya
  • Magazine/Trade Publication
    Life Goes On with Pokémon: Reimagining the Design of Location-Based Games during the COVID-19 Pandemic (2021)
    XRDS: Crossroads, The ACM Magazine for Students, 28(2) Authors: A. Bhattacharya, Jin Ha Lee, Jason Yip, Julie A. Kientz
  • Conference Paper
    Parents coping with video games during the COVID-19 pandemic (2021)
    The 71st Annual International Communication Association Conference Authors: K. Pearce, Jason Yip, Jin Ha Lee, J. Martinez, Travis Windleharth, Q. Li, A. Bhattacharya
  • Conference Paper
    Pre-service librarians' perspective on the role of participatory design in libraries with youth (2021)
    Proceedings of the iConference 2021 Authors: Kung Jin Lee, Jin Ha Lee, Jason Yip
  • Conference Paper
    The Show Must Go On: a conceptual model of conducting synchronous participatory design with children online (2021)
    Proceedings of the 39th Annual ACM Conference on Human Factors in Computing Systems (CHI '21) Authors: Kung Jin Lee, Wendy Roldan, Tian Qi Zhu, Harkiran Kaur Saluja, Sungmin Na, Britnie Chin, Yilin Zeng, Jin Ha Lee, Jason Yip
  • Published Curricula
    Virtual Reality Art & Design Curriculum (2021)
    Authors: D.M. Patino, E. Summerlin, S. Benn, W. Roldan, A. Joya, M. Iqbal, N. Dahya, J. Luke, Jin Ha Lee, Jason Yip
  • Study Guide
    #BTSSyllabus Project (2020)
    Authors: Candace Epps-Robertson , Jin Ha Lee
  • Conference Paper
    Challenges in organizing and accessing video game artifacts (2020)
    Proceedings of the iConference 2020 Authors: Jin Ha Lee, Marc Schmalz, Stephen Keating, Jiwon Ha
  • Journal Article, Academic Journal
    Describing, Organizing, and Maintaining Video Game Development Artifacts (2020)
    Journal of the Association for Information Science and Technology (JASIST) Authors: Jin Ha Lee, Claire McDonald, Marc Schmalz, A. Monheim, Stephen Keating, Kelsey Lewin, Frank Cifaldi
  • Journal Article, Academic Journal
    Facet analysis of anime genres: the challenges of defining genre information for popular cultural objects (2020)
    Knowledge Organization, 47(1), pp. 13-30 Authors: Hyerim Cho, Thomas Disher, Wan-Chen Lee, Stephen Keating, Jin Ha Lee
  • Conference Paper
    How music fans shape commercial music services: a case study of BTS and ARMY (2020)
    Proceedings of the ISMIR 2020 Authors: Jin Ha Lee, Anh Thu Nguyen
  • Conference Paper
    Human versus machine: analyzing video game user reviews for plot and narrative (2020)
    83rd Annual Meeting of the Association for Information Science and Technology (ASIS&T '20) Authors: Jin Ha Lee, Hyerim Cho, Jenny Elizabeth Bossaller, Denice Adkins
  • Conference Paper
    Identity, Safety, and Information Management within Communities of Practice in Location-based Augmented Reality Games: A Case Study of Ingress (2020)
    Proceedings of the Americas Conference on Information Systems (AMCIS) 2020 Authors: Travis Windleharth, Marc Schmalz, S. Peterson, Jin Ha Lee
  • Conference Paper
    Investigating user perceptions underlying social music behavior using Q methodology (2020)
    Proceedings of the 21st International Society for Music Information Retrieval Conference (ISMIR) Authors: Louis Spinelli, J. Lau, Jin Ha Lee
  • Conference Paper
    Librarian perspectives on the role of virtual reality in public libraries (2020)
    83rd Annual Meeting of the Association for Information Science and Technology (ASIS&T '20) Authors: Jin Ha Lee, Kung Jin Lee, W.E. King, Negin Dahya
  • Journal Article, Academic Journal
    Perceptions and experiences of Virtual Reality in public libraries (2020)
    Journal of Documentation Authors: Jin Ha Lee, Negin Dahya, W.E. King, Kung Jin Lee
  • Conference Paper
    Taxonomies for transactions and user engagement in mobile games (2020)
    Proceedings of DiGRA 2020, pp. 1-16 Authors: Jin Ha Lee, Travis Windleharth
  • Conference Paper
    User perceptions underlying social music behavior (2020)
    Proceedings of the ISMIR 2020 Authors: Jin Ha Lee, Louis Spinelli, Josephine Lau
  • Conference Paper
    “It should be a game for fun, not exercise”: Tensions in designing health-related features for Pokémon GO (2020)
    Proceedings of the 38th Annual ACM Conference on Human Factors in Computing Systems (CHI ‘20) Authors: Y. J. Kim, A. Bhattacharya, Julie A. Kientz, Jin Ha Lee
  • Conference Paper
    Can we listen to it together?: factors influencing reception of music recommendations and post-recommendation behavior (2019)
    Proceedings of the 20th International Society for Music Information Retrieval Conference (ISMIR) Authors: Jin Ha Lee, L. Pritchard, C. Hubbles
  • Journal Article, Academic Journal
    Design partnerships for participatory librarianship: a conceptual model for understanding librarian co-designing with digital youth (2019)
    Journal of the Association for Information Science and Technology, pp. 1-15 Authors: Jason Yip, Kung Jin Lee, Jin Ha Lee
  • Conference Paper
    Effects of motivation and tool features on online photo-sharing behavior (2019)
    Proceedings of the ASIS&T 2019 Annual Meeting, pp. 377-380 Authors: Hyerim Cho, Josh Smith, Jin Ha Lee
  • Conference Paper
    Group interactions in location-based gaming: a case study of raiding in Pokémon GO (2019)
    Proceedings of the 37th Annual ACM Conference on Human Factors in Computing Systems (CHI ‘19) Authors: A. Bhattacharya, Travis Windleharth, R. A. Ishii, I. M. Acevedo, Cecilia Aragon, Julie A. Kientz, Jason Yip, Jin Ha Lee
  • Conference Paper
    The I in Team: IT Identity and Project Behavior (2019)
    Proceedings of the 25th Americas Conference on Information Systems, pp. 5 Authors: Marc Schmalz, Michelle S Carter, Jin Ha Lee
  • Conference Paper
    Tunes together: perception and experience of collaborative playlists (2019)
    Proceedings of the 20th International Society for Music Information Retrieval Conference (2019) Authors: S. Y. Park, A. Laplante, Jin Ha Lee, B. Kaneshiro
  • Conference Paper
    VR creation experience in cultural heritage education: a preliminary exploration (2019)
    Proceedings of the ASIS&T 2019 Annual Meeting, pp. 422-426 Authors: X. Hu, J. Ng, Jin Ha Lee
  • Journal Article, Academic Journal
    Analyzing Anime Users' Online Forum Queries for Recommendation Using Content Analysis (2018)
    Journal of Documentation, 74(5), pp. 918-935 Authors: Hyerim Cho, Marc Schmalz, Stephen Keating, Jin Ha Lee
  • Journal Article, Academic Journal
    Art in an Algorithm: A Taxonomy for Describing Video Game Visual Styles (2018)
    JASIST (Journal of the Association for Information Science and Technology), 69(5), pp. 633–646 Authors: Hyerim Cho, Andy Donovan, Jin Ha Lee
  • Journal Article, Academic Journal
    Facet Analysis of Anime Genres: the challenges of defining genre information for popular cultural objects (2018)
    Knowledge Organization, 45(6), pp. 484-499 Authors: Hyerim Cho, Thomas Disher, Wan-Chen Lee, Stephen Keating, Jin Ha Lee
  • Conference Paper
    Influences on the Social Practices Surrounding Commercial Music Services: A Model for Rich Interactions (2018)
    Proceedings of the 19th International Society for Music Information Retrieval Conference Proceedings of the 21st International Society for Music Information Retrieval Conference (ISMIR) Authors: Louis Spinelli, Josephine Lau, Liz Pritchard, Jin Ha Lee
  • Journal Article, Academic Journal
    It's not you, it's me: Identify, self-verification, and Amazon reviews (2018)
    The Data Base for Advances in Information Systems (ACM SIGMIS), 49(2), pp. 79-92 Authors: Marc Schmalz, M Carter, Jin Ha Lee
  • Journal Article, Academic Journal
    It’s Not You, it’s Me: Identity, Self-Verification, and Amazon Reviews (2018)
    The Data Base for Advances in Information Systems | ACM SIGMIS, 49(2), pp. 79-92 Authors: Marc Schmalz, Michelle S Carter, Jin Ha Lee
  • Conference Paper
    Reconceptualizing superwork for improved access to popular cultural objects (2018)
    Proceedings of the ASIS&T 2018 Annual Meeting Authors: Jin Ha Lee, Jacob Jett, Hyerim Cho, Travis Windleharth, Senan Kiryakos, Thomas Disher, Shigeo Sugimoto
  • Conference Poster
    Virtual Reality in Washington State Libraries (2018)
    Connected Learning Summit 2018 Authors: Negin Dahya, Kung Jin Lee, W.E. King, Jin Ha Lee
  • Conference Paper
    "It wasn't really about the Pokémon": Parental perspectives on a location-based mobile game (2017)
    Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp. 1483–1496 Authors: Kiley Sobel, Arpita Bhattacharya, Alexis Hiniker, Jin Ha Lee, Julie A. Kientz, Jason Yip
  • Conference Short Paper
    Challenges in Preserving Augmented Reality Games: A Case Study of Ingress and Pokémon GO (2017)
    Proceedings of the 14th International Conference on Digital Preservation Authors: Jin Ha Lee, Stephen Keating, Travis Windleharth
  • Conference Paper
    Collaborative scientizing in Pokémon GO online communities (2017)
    Proceedings of the 12th International Conference on Computer Supported Collaborative Learning (CSCL 2017), pp. 167-174 Authors: Jason Yip, Travis Windleharth, Jin Ha Lee
  • Conference Poster
    Design Topics in Graduate Library Education: A Preliminary Investigation (2017)
    ALISE 2017 Authors: Rachel Clarke, Katie Meyer, Jin Ha Lee
  • Conference Paper
    Exploring the Music Library Association Mailing List: A text mining approach (2017)
    Proceedings of the 18th International Society for Music Information Retrieval Conference (ISMIR), pp. 302-308 Authors: X Hu, K Choi, Y Hao, S J Cunningham, Jin Ha Lee, A Laplante, D Bainbridge, J S Downie
  • Conference Paper
    F#%@ That Noise: SoundCloud As (A-)Social Media? (2017)
    Proceedings of ASIS&T 2017 Annual Meeting, 54(1), pp. 179-188 Authors: Christopher Heaney, David W McDonald, Jin Ha Lee
  • Conference Paper
    Impact of location-based augmented reality games on people’s information behavior: a case study of Pokémon GO (2017)
    Proceedings of the iConference 2017, pp. 459-468 Authors: Jin Ha Lee, Travis Windleharth, Jason Yip, Marc Schmalz
  • Conference Abstract
    Information needs for anime recommendation: Analyzing anime users' online forum queries (2017)
    Proceedings of the 17th ACM/IEEE-CS Joint Conference on Digital Libraries (JCDL '17) Authors: Hyerim Cho, Marc Schmalz, Stephen Keating, Jin Ha Lee
  • Conference Paper
    Investigating the status of anime collections in public libraries (2017)
    Proceedings of the iConference 2017, pp. 561-567 Authors: Thomas Disher, Jacob Jett, Jin Ha Lee
  • Conference Poster
    More Than Form and Function: Developing a Design Course for Graduate Library Education (2017)
    ALISE 2017 Authors: J. Elizabeth Mills, Rachel Clarke, Jin Ha Lee, Helene Williams, David G. Hendry, Jason Yip
  • Journal Article, Academic Journal
    Representing Transmedia Fictional Worlds through Ontology (2017)
    Journal of the Association for Information Science and Technology, 68(12), pp. 2771-2782 Authors: Frank Branch, Theresa Arias, Jolene Kennah, Rebekah Phillips, Travis Windleharth, Jin Ha Lee
  • Conference Paper
    The style of Tetris is…possibly Tetris?: Creative professionals' description of video game visual styles (2017)
    HICSS 2017, pp. 2046-2055 Authors: Stephen Keating, Wan-Chen Lee, Travis Windleharth, Jin Ha Lee
  • Conference Paper
    Toward an Understanding of Cross-Media Appeals for Readers' Advisory (2017)
    Proceedings of ASIS&T 2017 Annual Meeting, 54(1), pp. 241-250 Authors: Jin Ha Lee, Travis Windleharth, Hyerim Cho
  • Conference Short Paper
    Towards a conceptual framework for superworks (2017)
    Proceedings of Japanese Association for Digital Humanities (JADH) Conference 2017, pp. 47-49 Authors: Senan Kiryakos, Shigeo Sugimoto, Jin Ha Lee, Jacob Jett, Yi-Yun Cheng, J. Stephen Downie
  • Journal Article, Academic Journal
    Understanding appeals of video games for readers' advisory and recommendation (2017)
    Reference & User Services Quarterly, 57(2), pp. 127-139 Authors: Jin Ha Lee, Rachel Clarke, Hyerim Cho, Travis Windleharth
  • Journal Article, Academic Journal
    What is a series, really? (2017)
    Knowledge Organization, 44(1), pp. 24-36 Authors: Jacob Jett, Nathan Humpal, Valentine Charles, Jin Ha Lee
  • Conference Paper
    A look at the cloud from both sides now: an analysis of cloud music service usage (2016)
    Proceedings of the 17th International Society for Music Information Retrieval Conference, pp. 299-305 Authors: Jin Ha Lee, Yea Seul Kim, Christopher Heaney
  • Journal Article, Academic Journal
    A qualitative investigation of users' discovery, access, and organization of video games as information objects (2016)
    Journal of Information Science, 42(6), pp. 833-850 Authors: Jin Ha Lee, Rachel Clarke, Stephanie Rossi
  • Conference Paper
    Elucidating user behavior in music services through persona and gender (2016)
    Proceedings of the 17th International Society for Music Information Retrieval Conference, pp. 626-632 Authors: John Fuller, Lauren Hubener, Yea Seul Kim, Jin Ha Lee
  • Journal Article, Academic Journal
    Full STEAM ahead: a conceptual analysis of user supplied tags in STEAM (2016)
    Cataloging & Classification Quarterly, 54(7), pp. 418-441 Authors: Travis Windleharth, Jacob Jett, Marc Schmalz, Jin Ha Lee
  • Conference Paper
    Media Format Matters: Users' Perceptions of Physical versus Digital Games (2016)
    Proceedings of the 2016 Annual Meeting of the Association for Information Science and Technology Authors: Jin Ha Lee, Dylan Holmes, Brooks Lobe
  • Conference Paper
    Music Subject Classification Based on Lyrics and User Interpretations (2016)
    Proceedings of the 2016 Annual Meeting of the Association for Information Science and Technology Authors: Kahyun Choi, Jin Ha Lee, Xiao Hu, J Stephen Downie
  • Journal Article, Academic Journal
    Towards Global Music Digital Libraries: A Cross-Cultural Comparison on the Mood of Chinese Music (2016)
    Journal of Documentation, 72(5), pp. 858-877 Authors: Xiao Hu, Jin Ha Lee
  • Journal Article, Academic Journal
    Understanding users of cloud music services: selection factors, management and access behavior, and perceptions (2016)
    Journal of the Association for Information Science and Technology Authors: Jin Ha Lee, Rachel Wishkoski, Lara Aase, Perry Meas, Christopher Heaney
  • Journal Article, Academic Journal
    User experience with commercial music services: an empirical exploration (2016)
    Journal of the Association for Information Science and Technology, 67(4), pp. 800-811 Authors: Jin Ha Lee, Rachel Price
  • Journal Article, Academic Journal
    Users' music information needs and behaviors: Design implications for music information retrieval systems (2016)
    Journal of the Association for Information Science and Technology, 67(6), pp. 1301-1330 Authors: Jin Ha Lee, Hyerim Cho, Yea-Seul Kim
  • Conference Paper
    WiMIR: An informetric study on women authors in ISMIR (2016)
    Proceedings of the 17th International Society for Music Information Retrieval Conference, pp. 765-771 Authors: Xiao Hu, Jin Ha Lee, Audrey Laplante, Yun Hao, Sally Jo Cunningham, J Stephen Downie
  • Journal Article, Academic Journal
    A conceptual model for video games and interactive media (2015)
    Journal of the Association for Information Science and Technology, 67(3), pp. 505-517 Authors: Jacob Jett, Simone Sacchi, Jin Ha Lee, Rachel Clarke
  • Conference Poster
    Analyzing user requests for anime recommendations (2015)
    Proceedings of the ACM/IEEE-CS Joint Conference on Digital Libraries, pp. 269-270 Authors: Jin Ha Lee, Yuna Shim, Jacob Jett
  • Journal Article, Academic Journal
    Empirical evaluation of metadata for video games and interactive media (2015)
    Journal of the Association for Information Science and Technology, 66(12), pp. 2609-2625, ISBN/ISSN: DOI: 10.1002/asi.23357 Authors: Jin Ha Lee, Rachel Clarke, Andrew Perti
  • Conference Paper
    MIREX Grand Challenge 2014 on User Experience: Qualitative analysis of user feedback (2015)
    Proceedings of the 16th International Society for Music Information Retrieval Conference, pp. 779-785 Authors: Jin Ha Lee, Xiao Hu, Kahyun Choi, J. Stephen Downie
  • Conference Short Paper
    The problem of "additional content" in video games (2015)
    Proceedings of the ACM/IEEE-CS Joint Conference on Digital Libraries, pp. 237-240 Authors: Jin Ha Lee, Jacob Jett, Andrew Perti
  • Conference Short Paper
    Topic modeling users' interpretations of songs to inform subject access in music digital libraries (2015)
    Proceedings of the ACM/IEEE-CS Joint Conference on Digital Libraries, pp. 183-186 Authors: Kahyun Choi, Jin Ha Lee, Craig Willis, J. Stephen Downie
  • Conference Paper
    Understanding users of commercial music services through personas: design implications (2015)
    Proceedings of the 16th International Society for Music Information Retrieval Conference, pp. 476-482 Authors: Jin Ha Lee, Rachel Price
  • Conference Paper
    User Perceptions of Associative Thesaural Relationships: A Preliminary Study (2015)
    Proceedings of the iConference 2015, pp. 1-13 Authors: Rachel Clarke, Jin Ha Lee
  • Conference Short Paper
    VIZMO game browser: Accessing games by visual style and mood (2015)
    Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI ’15), pp. 149-152 Authors: Jin Ha Lee, Sungsoo Hong, Hyerim Cho, Yea-seul Kim
  • Journal Article, Academic Journal
    Video game information needs and game organization: differences by sex and age (2015)
    Information Research, 20(3), pp. 1-24 Authors: Jin Ha Lee, Rachel Clarke, Yea-Seul Kim
  • Journal Article, Academic Journal
    Why video game genres fail: A classificatory analysis (2015)
    Games and Culture Authors: Rachel Clarke, Jin Ha Lee, Neils Clark
  • Journal Article, Academic Journal
    "What am I fighting for?": Creating a controlled vocabulary for video game plot metadata (2014)
    Cataloging & Classification Quarterly, 53(2), pp. 157-189, ISBN/ISSN: doi: 10.1080/01639374.2014.963776 Authors: Zach Welhouse, Jin Ha Lee, Jennifer Bancroft
  • Conference Paper
    A cross-cultural study on the mood of K-POP songs (2014)
    Proceedings of the 15th International Society for Music Information Retrieval Conference, pp. 385-390 Authors: Xiao Hu, Jin Ha Lee, Kahyun Choi, J. S. Downie
  • Conference Paper
    Cross-cultural similarities and differences in music mood perception (2014)
    Proceedings of the iConference 2014, pp. 259-269 Authors: Jin Ha Lee, Xiao Hu
  • Conference Poster
    Exploring relationships among video games (2014)
    Proceedings of the ACM/IEEE Joint Conference on Digital Libraries (DL 2014), pp. 481-482 Authors: Rachel Clarke, Jin Ha Lee, Jacob Jett, Simone Sacchi
  • Conference Paper
    Facet analysis of video game genres (2014)
    Proceedings of the iConference 2014, pp. 125-139 Authors: Jin Ha Lee, Natascha Karlova, Rachel Clarke, Katherine Thornton, Andrew Perti
  • Conference Paper
    Metadata for digitally distributed video games at the Seattle Interactive Media Museum (2014)
    MW2014: Museums and the Web 2014, pp. 10 pages Authors: Jin Ha Lee, Rachel Clarke, Andrew Perti
  • Conference Poster
    Mood metadata for video games and interactive media (2014)
    Proceedings of the ACM/IEEE Joint Conference on Digital Libraries (DL 2014), pp. 475-476 Authors: Stephanie Rossi, Jin Ha Lee, Rachel Clarke
  • Conference Paper
    Music information behaviors and system preferences of university students in Hong Kong (2014)
    Proceedings of the 15th International Society for Music Information Retrieval Conference, pp. 579-584 Authors: Xiao Hu, Jin Ha Lee, Leanne Ka Yan Wong
  • Conference Paper
    Relationships among video games: Existing standards and new definitions (2014)
    Proceedings of the 77th ASIS&T Annual Meeting, pp. 11 pages Authors: Jin Ha Lee, Rachel Clarke, Simone Sacchi, Jacob Jett
  • Conference Paper
    Ten Years of MIREX (Music Information Retrieval Evaluation eXchange): Reflections, Challenges and Opportunities (2014)
    Proceedings of the 15th International Society for Music Information Retrieval Conference, pp. 657-662 Authors: J. Stephen Downie, Xiao Hu, Jin Ha Lee, Kahyun Choi, Sally Jo Cunningham, Yun Hao
  • Metadata Application Profile
    Video Game Metadata Schema (2014)
    Authors: Jin Ha Lee, Andrew Perti, Rachel Clarke
  • Conference Poster
    What is this song about anyway?: Automatic classification of aboutness using user interpretations, social tags, and lyrics (2014)
    Proceedings of the ACM/IEEE Joint Conference on Digital Libraries (DL 2014), pp. 453-454 Authors: Kahyun Choi, Jin Ha Lee, J. Stephen Downie
  • Journal Article, Academic Journal
    Developing a video game metadata schema for the Seattle Interactive Media Museum (2013)
    International Journal on Digital Libraries, 13(2), pp. 105-117 Authors: Jin Ha Lee, Joseph T. Tennis, Rachel Clarke, Michael Carpenter
  • Conference Paper
    Influences of ISMIR and MIREX research on technology patents (2013)
    Proceedings of the 14th International Society for Music Information Retrieval Conference, pp. 137-142 Authors: Sally Jo Cunningham, Jin Ha Lee
  • Conference Paper
    K-POP genres: A cross-cultural exploration (2013)
    Proceedings of the 14th International Society for Music Information Retrieval Conference, pp. 529-534 Authors: Jin Ha Lee, Kahyun Choi, Xiao Hu, J. Stephen Downie
  • Conference Poster
    Pretty as a pixel: Issues and challenges in developing a controlled vocabulary for video game visual styles (2013)
    The 13th Annual ACM/IEEE-CS Joint Conference on Digital Libraries (JCDL 2013), pp. 413-414 Authors: Andy Donovan, Hyerim Cho, Chris Magnifico, Jin Ha Lee
  • Journal Article, Academic Journal
    Toward an understanding of the history and impact of user studies in music information retrieval (2013)
    Journal of Intelligent Information Systems, 41(Unknown Issue), pp. 499-521 Authors: Jin Ha Lee, Sally Jo Cunningham
  • Conference Paper
    User-centered approach in creating a metadata schema for video games and interactive media (2013)
    The 13th Annual ACM/IEEE-CS Joint Conference on Digital Libraries, pp. 229-238 Authors: Jin Ha Lee, Hyerim Cho, Violet Fox, Andrew Perti
  • Conference Paper
    A cross-cultural study of music mood perception between American and Chinese listeners (2012)
    Proceedings of the 13th International Society for Music Information Retrieval Conference, pp. 535-540 Authors: Xiao Hu, Jin Ha Lee
  • Conference Poster
    Can you relate? A study of user perceptions of thesaural subject relationships (2012)
    Proceedings of the ASIS&T Annual Meeting 2012, 49(Unknown Issue), pp. 1-4 Authors: Jin Ha Lee, Rachel Clarke
  • Conference Paper
    Domain analysis for a video game metadata schema: issues and challenges (2012)
    Lecture Notes in Computer Science, Theory and Practice of Digital Libraries 2012, 7489(Unknown Issue), pp. 280-285 Authors: Jin Ha Lee, Joseph T. Tennis, Rachel Clarke
  • Conference Paper
    Generating ground truth for music mood classification using Mechanical Turk (2012)
    Proceedings of the 12th Annual ACM/IEEE-CS Joint Conference on Digital Libraries, pp. 129-138 Authors: Jin Ha Lee, Xiao Hu
  • Conference Poster
    Playing with information: Information work in online gaming environments (2012)
    Proceedings of the iConference 2012, pp. 441-443 Authors: Natascha Karlova, Jin Ha Lee
  • Conference Paper
    The impact (or non-impact) of user studies in music information retrieval (2012)
    Proceedings of the 13th International Society for Music Information Retrieval Conference, pp. 391-396 Authors: Jin Ha Lee, Sally Jo Cunningham
  • Conference Paper
    The role of music in the lives of homeless young people: A preliminary report (2012)
    Proceedings of the 13th International Society for Music Information Retrieval Conference, pp. 367-372 Authors: Jill Woelfer, Jin Ha Lee
  • Conference Paper
    Understanding user requirements for music information services (2012)
    Proceedings of the 13th International Society for Music Information Retrieval Conference, pp. 253-258 Authors: Jin Ha Lee, Nichole Maiman Waterman
  • Conference Poster
    Understanding user-centered approaches in taxonomy development (2012)
    IA Summit 2012 Authors: A. Taplin, Jin Ha Lee
  • Conference Paper
    What does music mood mean for real users? (2012)
    Proceedings of the iConference 2012, pp. 112-119 Authors: Jin Ha Lee, Trent Hill, L Work
  • Conference Paper
    How similar is too similar?: Exploring users' perceptions of similarity in playlist evaluation (2011)
    Proceedings of the 12th International Society for Music Information Retrieval Conference, pp. 109-114 Author: Jin Ha Lee
  • Conference Paper
    Notes from the underground city of disinformation: A conceptual investigation (2011)
    Proceedings of the 74th ASIS&T Annual Meeting, pp. 9 pages Authors: Natascha Karlova, Jin Ha Lee
  • Conference Poster
    Thinking inside the XBox: Elements of information organization in video games (2011)
    Proceedings of the iConference 2011 Authors: Jin Ha Lee, M. Cameron Jones
  • Journal Article, Academic Journal
    Analysis of user needs and information features in natural language queries seeking music information (2010)
    Journal of the American Society for Information Science & Technology, 61(5), pp. 1025-1045 Author: Jin Ha Lee
  • Conference Paper
    Crowdsourcing music similarity judgments using Mechanical Turk (2010)
    Proceedings of the 11th International Society for Music Information Retrieval Conference, pp. 183-188 Author: Jin Ha Lee
  • Conference Paper
    An analysis of ISMIR proceedings: Patterns of authorship, topic, and citation (2009)
    Proceedings of the ISMIR (International Society for Music Information Retrieval) Conference, pp. 57-62 Authors: Jin Ha Lee, Cameron M Jones, Stephen J Downie
  • Journal Article, Academic Journal
    Analysis of the accuracy of user-provided information in natural language queries for music information retrieval (2008)
    Journal of the Korean Society for Information Management, 25(4), pp. 149-164 Author: Jin Ha Lee
  • Conference Abstract
    The Music Information Retrieval Evaluation eXchange (MIREX): Community-led formal evaluation (2008)
    Digital Humanities, pp. 239-241 Authors: J. Stephen Downie, Andreas F. Ehmann, Jin Ha Lee
  • Conference Poster
    Evalutron 6000: Collecting music relevance judgments (2007)
    Proceedings of the 7th ACM/IEEE-CS Joint Conference on Digital Libraries (JCDL 2007), pp. 507 Authors: Anatoliy A Gruzd, J. Stephen Downie, Cameron M. Jones, Jin Ha Lee
  • Conference Poster
    How incorrect information delivers correct search results: A pragmatic analysis of queries (2007)
    Proceedings of the 70th ASIS&T Annual Meeting, 44(Unknown Issue), pp. 1-6 Authors: Jin Ha Lee, Allen Renear
  • Conference Poster
    Preliminary analyses of information features provided by users for identifying music (2007)
    Proceedings of the 8th International Conference on Music Information Retrieval (ISMIR 2007), pp. 325-328 Authors: Jin Ha Lee, J. Stephen Downie, Cameron M. Jones
  • Conference Short Paper
    Toward an understanding of similarity judgments for music digital library evaluation (2007)
    Proceedings of the 7th ACM/IEEE-CS Joint Conference on Digital Libraries (JCDL 2007), pp. 307-308 Authors: J. Stephen Downie, Jin Ha Lee, Anatoliy A. Gruzd, Cameron M. Jones
  • Conference Abstract
    Axiomatizing FRBR: An exercise in the formal ontology of cultural objects (2006)
    Digital Humanities, pp. 164-166 Authors: Allen H. Renear, Yunseon Choi, Jin Ha Lee, Sara Schmidt
  • Conference Poster
    Factors affecting the response rates of real-life MIR queries (2006)
    Proceedings of the 7th International Conference on Music Information Retrieval (ISMIR 2006), pp. 371-372 Authors: Jin Ha Lee, Cameron M. Jones, J. Stephen Downie
  • Conference Paper
    Known-item searching: Variations on a concept (2006)
    Proceedings of the 69th ASIS&T Annual Meeting, 43(Unknown Issue), pp. 1-7 Authors: Jin Ha Lee, Allen Renear, Linda C Smith
  • Conference Paper
    Challenges in cross-cultural/multilingual music information seeking (2005)
    Proceedings of the 6th International Conference on Music Information Retrieval, pp. 1-7 Authors: Jin Ha Lee, J. Stephen Downie, Sally Jo Cunningham
  • Conference Abstract
    Exhibition: A problem for conceptual modeling in the humanities (2005)
    ACH/ALLC 2005 Conference Abstracts, pp. 176-179 Authors: Allen Renear, Jin Ha Lee, Yunseon Choi, Xin Xiang
  • Conference Abstract
    Modelling complex multimedia relationships in the humanities computing context: Are Dublin Core and FRBR up to the task? (2005)
    AHC/ALLC 2005 Conference Abstracts, pp. 50-52 Authors: J. Stephen Downie, Allen Renear, Adam Mathes, Karen Medina, David Dubin, Jin Ha Lee
  • Conference Paper
    Q&A websites: Rich research resources for contextualizing information retrieval behaviors (2005)
    Proceedings of the ACM SIGIR 2005 Workshop on Information Retrieval in Context (IRIX), pp. 33-36 Authors: Jin Ha Lee, Xiao Hu, J. Stephen Downie
  • Conference Paper
    Survey of music information needs, uses, and seeking behaviours: Preliminary findings (2004)
    Proceedings of the 5th International Conference on Music Information Retrieval, pp. 441-446 Authors: Jin Ha Lee, J. Stephen Downie
  • Conference Poster
    Representing Korean traditional musical notation in XML (2002)
    Proceedings of the 3rd International Conference on Music Information Retrieval (ISMIR 2002), pp. 263-264 Authors: Jin Ha Lee, J. Stephen Downie, Allen H. Renear
  • Conference Paper
    "I want it to talk like Darth Vader": Helping Children Construct Creative Self-Efficacy with Generative AI
    Proceedings of the CHI Conference on Human Factors in Computing Systems Authors: Michele Newman, Kaiwen Sun, Ilena B Dalla Gasperina, Shin Y Grace, Matthew Kyle Pedraja, Ritesh Kanchi, Maia B Song, Rannie Li, Jin Ha Lee, Jason Yip
  • Conference Paper
    Mediating Culture: Cultivating Socio-cultural Understanding of AI in Children through Participatory Design
    Proceedings of the 2024 ACM Designing Interactive Systems Conference Authors: Aayushi Dangol, Michele Newman, Robert Wolfe, Jin Ha Lee, Julie A. Kientz, Jason Yip, Caroline Pitt

Presentations

  • “iConference 2023 North America Early Career Colloquium (2023)
    iConference 2023 - Virtual
  • Co-designing in VR to support youth’s mental health and well-being (2023)
    University of Washington, Museology 599 - Seattle
  • Escape from Misinformation (2023)
    NEXT Library - Aarhus, Denmark
  • Gamifying information literacy instruction to combat misinformation (2023)
    Association of College and Research Libraries - Pittsburgh, USA
  • Misinformation Escape Room (2023)
    Media Literacy & Digital Citizenship for K-12 Teachers and Teacher-Librarians Project - Virtual
  • Misinformation in the Popular Culture Context (2023)
    University of Washington - Seattle, WA
  • Online communities' strategies dealing with misinformation (2023)
    The Institute for Gender and Affect Studies Center Colloquium Series: Gendersphere - Virtual
  • Understanding the influence of music on people's mental health through Dynamic Music Engagement Model (2023)
    iConference 2023 - Barcelona, Spain
  • Videogame Preservation Panel (2023)
    Society of American Archivists - UW Chapter - Seattle, WA
  • Break free from misinformation in an escape room (2022)
    WebJunction - Virtual
  • Can you escape?: Understanding misinformation in the context of fandom through playing an escape room (2022)
    BTS: The Third Global Interdisciplinary Conference - Seoul, Korea
  • Dilemma of Aca-fan (2022)
    BTS: The Third Global Interdisciplinary Conference - Seoul, Korea
  • Evaluating a taxonomy for video game development artifacts: taxonomies for new and innovative domains (2022)
    International Conference on Digital Preservation (iPRES) - Glasgow, Scotland (virtual)
  • Loki's Loop Escape Room (2022)
    Seattle, WA (virtual)
  • Metadata for Visual Media Arts - Manga/Comics, Game, Animation (2022)
    Dublin Core and Metadata Applications - Virtual
  • Misinformation and Popular Culture (2022)
    University of Washington iSchool Research Symposium - Seattle, Washington
  • Misinformation Escape Room: A Gamified Approach to Misinformation Learning (2022)
    ARSL 2022 Conference, Association for Rural & Small Libraries - Online
  • Misinformation escape room: building misinformation literacy through an immersive learning experience (2022)
    ALA LibLearnX 2022 - Virtual
  • Misinformation Escape Room: Designing a gamified approach to misinformation education (2022)
    Connected Learning Summit - Online
  • Preservation of Game Development Artifacts and Implications in the Post-COVID19 era (2022)
    Digital Interactive Entertainment Conference 2022 - Kyoto, Japan (Virtual)
  • VReality Presentation and Q&A (2022)
    Virtual
  • "Escape from Misinformation" (2021)
    TASCHA Public Library Colloquium - virtual
  • “I need to just have a couple of White Claws and play Animal Crossing tonight”: Parents coping with video games during the COVID-19 pandemic (2021)
    ICA 2021 - Virtual
  • Beyond & Behind [Fandom] (2021)
    2021 Mushroom Insight Forum - Korea and Virtual
  • Co-creating concept art & stories for virtual reality: Libraries & museums as assets for juvenile rehabilitation (2021)
    Connected Learning Summit 2021 - Virtual
  • Co-design: Principles and best practices (2021)
    Caring About Teen Mental Health Project Team Workshop - Virtual
  • Escape from Misinformation? Designing an alternative approach to misinformation learning (2021)
    Technology & Social Change Group Public Library Colloquium - Online
  • Mis/disinformation in the ARMY fandom (2021)
    BTS: A Global Interdisciplinary Online Conference, California State University Northridge - Virtual
  • Reimagining the Foundations of Location-based Games (2021)
    KAIST CT Game Colloquium - Virtual
  • The Preservation of Video Games (2021)
    Replaying Japan 2021 Conference - Virtual
  • The Preservation of Video Games (2021)
    Replaying Japan 2021 Conference - Virtual
  • "Investigating user perceptions underlying social music behavior using Q methodology" (2020)
    International Society for Music Information Retrieval Conference (ISMIR) - Montreal, Canada (virtual due to COVID-19 pandemic)
  • How music fans shape commercial music services: a case study of BTS and ARMY (2020)
    ISMIR - Montreal, Canada (virtual due to COVID-19 pandemic)
  • Human Versus Machine: Analyzing Video Game User Reviews for Plot and Narrative (2020)
    2020 ASIS&T Virtual Annual Meeting - Virtual
  • Librarian Perspectives on the Role of Virtual Reality in Public Libraries (2020)
    2020 ASIS&T Virtual Annual Meeting - Virtual
  • Researching BTS Through Data & Information Science (2020)
    Rhizome Connect - Virtual
  • “XR (Augmented, Virtual and Mixer Reality) Programming in Libraries: Integrating Immersive Media into Library Collections (2019)
    Symposium on the Future of Libraries. American Library Association (ALA) Mid-winter - Seattle, WA
  • Gaming, gambling, & the new monetization of digital play (2019)
    DiGRA 2019 - Kyoto, Japan
  • Location-based AR Research at the University of Washington (Preconference Workshop on The Future of Location-based Gaming Research (2019)
    DiGRA 2019 - Kyoto, Japan
  • Organizing and Preserving Game Development Artifacts (Preconference Workshop on Metadata in Game Studies: What It Is, What We Can Do With It, And Why It Matters (2019)
    DiGRA 2019 - Kyoto, Japan
  • Conceptualizing Superwork for Organizing Popular Cultural Objects (2018)
    Research meeting on organization of pop-culture objects and cultural heritage, Tsukuba University - Tsukuba, Japan
  • Ethics in Designing and Playing Augmented Reality Games (2018)
    Guest lecture in HCDE 210 "Explorations in Human Centered Design," University of Washington - Seattle, WA
  • Getting Real with Virtual Reality (Preconference Workshop) (2018)
    Washington Library Association (WLA) Conference - Yakima, WA
  • Influences on the Social Practices Surrounding Commercial Music Services: A Model for Rich Interactions (2018)
    International Society for Music Information Retrieval Conference (ISMIR 2018) - Paris, France
  • Preserving Augmented Reality Games (2018)
    Video Game Preservation Workshop: Setting the Stage for Multi-Partner Projects, Stanford Libraries - Stanford, CA
  • Virtual Reality in Washington State Libraries (2018)
    Connected Learning Summit 2018 - Cambridge, MA
  • VR in Libraries (2018)
    Washington Library Association (WLA) Conference - Yakima, WA
  • Analyzing Anime Users' Online Forum Queries (2017)
    Joint Conferences on Digital Libraries 2017 - Toronto, Ontario, Canada
  • Collaborative scientizing in Pokémon GO online communities (2017)
    Computer-Supported Collaborative Learning - Philadelphia, PA
  • Metadata for Video Games and Interactive Media (2017)
    Data-based approaches to local and global video game cultures - Opportunities, Challenges, Future Directions Workshop, Leipzig University Library - Leipzig, Germany
  • More Than Form and Function: Developing a Design Course for Graduate Library Education (2017)
    ALISE 2017 - Atlanta, GA
  • Quests in the Ivory Tower: U. of Washington GAMER Group (2017)
    Penny Arcade Expo (PAX) West - Seattle, WA
  • Research on Pokemon GO and Ingress at the University of Washington (2017)
    Invited talk at Niantic Labs for CEO and founder, and senior management - US
  • A look at the cloud from both sides now: An analysis of cloud music service usage (2016)
    International Society for Music Information Retrieval Conference (ISMIR 2016) - New York, NY
  • Elucidating user behavior in music services through persona and gender (2016)
    International Society for Music Information Retrieval Conference (ISMIR 2016) - New York, NY
  • Masters of Library and Information Studies orientation (2016)
    Panel at University of Washington - iSchool - Seattle, WA
  • Media Format Matters: Users' Perceptions of Physical versus Digital Games (2016)
    Annual Meeting of the Association for Information Science and Technology (ASIST 2016) - Copenhagen, Denmark
  • Video Game Metadata Schema (2016)
    UW-SNU Seminar, Graduate School of Convergence Science & Technology, Seoul National University - Suwon, South Korea
  • WiMIR: An informetric study on women authors in ISMIR (2016)
    International Society for Music Information Retrieval Conference (ISMIR 2016) - New York, NY
  • Video game research at the iSchool (2015)
    Invited panel at University of Washington – Information School - Seattle, WA
  • A cross-cultural study on the mood of K-POP songs (2014)
    ISMIR - International Society for Music Information Retrieval Conference - Taipei, Taiwan
  • MIREX Grand Challenge 2014: User Experience (2014)
    ISMIR - International Society for Music Information Retrieval Conference - Taipei, Taiwan
  • Music information behaviors and system preferences of university students in Hong Kong (2014)
    ISMIR - International Society for Music Information Retrieval Conference - Taipei, Taiwan
  • Ten Years of MIREX (Music Information Retrieval Evaluation eXchange): Reflections, Challenges and Opportunities (2014)
    ISMIR - International Society for Music Information Retrieval Conference - Taipei, Taiwan
  • Pretty as a pixel: Issues and challenges in developing a controlled vocabulary for video game visual styles (2013)
    ACM/IEEE-CS Joint Conference on Digital Libraries - Indianapolis, IN
  • User-centered approach in creating a metadata schema for video games and interactive media (2013)
    ACM/IEEE-CS Joint Conference on Digital Libraries - Indianapolis, IN
  • What exactly is an ?action-adventure? game, anyway?: Providing intelligent access to video games (2013)
    ALA Midwinter 2013 - Seattle, WA
  • Generating ground truth for music mood classification using Mechanical Turk (2012)
    ACM/IEEE-CS Joint Conference on Digital Libraries - Washington, DC
  • Music Information Retrieval (2012)
    UW-KAIST Seminar - Daejeon, Korea
  • Playing with information: information work in online gaming environments (2012)
    iConference - Toronto, ON, Canada
  • What does music mood mean for real users? (2012)
    iConference - Toronto, ON, Canada
  • "How similar is too similar?" Exploring users' perceptions of similarity in playlist evaluation (2011)
    ISMIR - International Society for Music Information Retrieval Conference - Miami, FL
  • Thinking inside the XBox: Elements of information organization in video games (2011)
    iConference - Seattle, WA
  • An analysis of ISMIR proceedings: Patterns of authorship, topic, and citation (2009)
    ISMIR - International Society for Music Information Retrieval Conference - Kobe, Japan
  • Analysis of information features in natural language queries for music information retrieval: Use patterns and accuracy (2007)
    ALISE Annual Conference - Seattle, WA
  • Evalutron 6000: collecting music relevance judgments (2007)
    ACM/IEEE-CS Joint Conference on Digital Libraries - Vancouver, BC, Canada
  • How incorrect information delivers correct search results: A pragmatic analysis of queries (2007)
    ASIS&T - Annual Meeting of the American Society for Information Science and Technology - Milwaukee, WI
  • Preliminary analyses of information features provided by users for identifying music (2007)
    ISMIR - International Society for Music Information Retrieval Conference - Vienna, Austria
  • Factors affecting the response rates of real-life MIR queries (2006)
    ISMIR - International Society for Music Information Retrieval Conference - Victoria, BC, Canada
  • Known-item searching: Variations on a concept (2006)
    ASIS&T - Annual Meeting of the American Society for Information Science and Technology - Austin, TX
  • Challenges in cross-cultural/multilingual music information seeking (2005)
    ISMIR - International Society for Music Information Retrieval Conference - London, England, United Kingdom
  • Survey of music information needs, uses, and seeking behaviours: Preliminary finding (2004)
    ISMIR - International Society for Music Information Retrieval Conference - Barcelona, Spain
  • Music representation systems (2003)
    Extreme Markup Languages 2003 - Montreal, QC, Canada
  • Armed in ARMY: A case study of how BTS fans successfully collaborated to #MatchAMillion for Black Lives Matter
    ACM CHI Conference on Human Factors in Computing Systems (CHI 2021) - Virtual